Re: who said Bioshock was easy?



On 31 Aug, 08:47, "iPleb" <thep...@xxxxxxxxxxxxxxx> wrote:
"RichGK" <b...@xxxxxxxxx> wrote in message

news:1vekdk5bon78n.qrppzf39nobx$.dlg@xxxxxxxxxxxxx



On Fri, 31 Aug 2007 00:18:36 +0100, Deano wrote:

"RichGK" <b...@xxxxxxxxx> wrote in message
news:1jkogy6s5qpsf.mp8tznjwu3zf$.dlg@xxxxxxxxxxxxx
[14 quoted lines suppressed]

You should have upgraded a weapon by now and be sporting a few useful
plasmids. Remember to use the correct ammo - anti-personnel rounds for
splicers and armour-piercing for metallic objects including Big Daddies.

Don't know what you mean by one-off, the game continues for a fair bit.

Well I was wondering weather this was a particularly difficult bit. My
main
problem seems to be that enemies can take a lot more hits than previously
(say the last level).

I am offloading three times the ammo into something now that only a few
minutes ago went down sooner. So I've got no sodding ammo or cash now!

It's almost as if the designers decided to double the hit rates of enemies
to make it more difficult, and I hate that kind of design.

I didn't notice that to be honest .... not sounding funny but you know you
can select different ammo types per gun on the D-pad?

iPleb

Yes :)

I've decided on a plan of action anyway. I'm going back to an earlier
level to farm some of the easier splicers to get my cash and equipment
up to modern standards. I may have also missed taking photos of a few
splicers.

I've noticed that in the level I'm in killed splicers don't drop much
ammo if any at all.

.



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