Re: Any news on DOA4 online patch?
- From: Tim Miller <news@xxxxxxxxxxxxxxxxxxxx>
- Date: Wed, 01 Mar 2006 16:32:11 +0000
hammerstein wrote:
It could, however, collect data whilst the game is being played, and
discretely inform the offending player that it's his/her connection
that is most probably causing the lag.
"Discretely"?
"HOH! YOU IS CAUSING THE SLOW PLAY! No more bouncing boobies for you until you say bye bye to 512k!"
I can't imagine anything about the DoA series ever being discrete.
Tim (tm)
--
tim (at) economic-truth.co.uk
http://www.gamerwiki.com - the videogame encyclopedia
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