Re: World of Warcraft, yay or nay?




"Mike Kenny" <mike_kenny@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:YCmRe.39673$5m3.32859@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
>
> "Lorfarius" <asdkeithNOSPAM@xxxxxxxxxxxxxxxxx> wrote in message
> news:df4ph5$cut$1@xxxxxxxxxxxxxxxxxxxxxx
>> I trust you folk on here seeing as ive been posting for what seems like
>> eons. Ive never really taken the time with an MMORPG before but ive been
>> hearing good things about WoW. I tried EVE Online and became easily
>> bored,
>> Everquest was too depressing with all the damn lonely level building and
>> Ultima was too difiicult. So is WoW the right way to go I wonder.
>>
>> Is it cheap each month and what are the subs like? Is it worth playing on
> a
>> regular basis for fun, does it require a lot of dull levelling up on your
>> own and what are your general opinions?
>>
>> Lorfarius
>>
>>
>
> Hi
>
> I've been playing since November 04 when it launched (imported a copy, I
> play on US servers). I have to say it truly rocks. Despite a cartoony
> approach to the graphics, there are some landscapes and enemies that are
> just awesome. The game is remarkably bugless, at least, nothing that you
> will notice (I've played another MMO, Star Wars Galaxies, the game has
> more
> holes than a swiss cheese in a shooting range).
>
> It's £15 a month I think, not sure on that as I play on US servers and $15
> is about £8 right now <G>
>
> Levelling is difficult on your own. Not impossible, if you are a die hard
> soloist then you will achieve much, but not everything. The game is meant
> to
> be played with others (MMO, y'know?), but the small group size (5) ensures
> a
> tactical approach to tougher challenges. There are around two dozen
> instanced dungeons (instances are those in which your group and no other
> enters, but that doesn't mean only one group at a time, 10 groups can go
> to
> the same dungeon, each has their own 'instance' of that dungeon), which
> means that your fun is undisturbed by loot whoring l337 d00ds.
>
> I generally do most quests with 1 or 2 friends who are around my level,
> the
> quests offer useful rewards and decent payouts, both in terms of cash and
> experience. There are seemingly endless quests, and I haven't really felt
> the effects of 'Ugh, same A to B quest, kill enemy X, Y and Z'. They all
> feel unique, even tho I really know they aren't.
>
> Dungeons I gather a group of five, often strangers, but that doesn't stop
> it
> being great fun, there is a very friendly atmosphere most of the time, the
> game literally forces people to cooperate or miss out, and so people just
> get along.
>
> The high end stuff requires 'raids' which can be up to eight 5 man groups
> going as one to do really tough content, dragon slaying and the like.
>
> The PvP system is also supposed to be quite entertaining, there are
> battlegrounds out now, where the age old Capture the Flag games and
> similar
> take place. There are also rewards for taking part in the PvP that cannot
> be
> gained elsewhere, and you can attain rank, which is displayed for all to
> see
> (ie Sergeant Igneous, Private Legolas).
>
> There are three server types: PvP, Normal, RP. I'm on an RP server as
> thats
> where some friends from SWG migrated, and I'm glad I went there. The RP
> isn't sickening as I feared, but usually fun and light and in the spirit
> of
> the game, amking it a little more immersive. One of the most amusing
> aspects
> for me is the letters I send friends ingame (the ingame mail system is
> cool). We have several storylines going through the mails we write each
> other, supported by the fact that we can send each other items (I've
> 'found'
> my friends trousers in just about every Inn I go to, always handed to me
> by
> smiling barmaids <G>).
>
> Anyway, I've rambled enough, I'm actually going to go log into the game
> now
> and play it!
>
> If you have any Q's just mail me, mind the spamtrap.
>
> Mike
>
>

Thanks for the reply Mike :) Im convinced, im going to go pick up a copy
tomorrow. Ive been looking for something thats team based like GuildWars
which isnt based entirely on levelling up and I think this is it.


.



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