Re: bricked PSP



On Fri, 5 Jan 2007 12:35:53 +0000, mike.jenkins.no.spam@xxxxxxxxx
(Mike Jenkins) wrote:

Chris F <chris@xxxxxxxxxxxxxxxxxxxxxxx> wrote:

On Fri, 05 Jan 2007 11:06:57 +0000, hurricanepilot <ask@xxxxxx> wrote:

On Fri, 5 Jan 2007 10:53:46 +0000, mike.jenkins.no.spam@xxxxxxxxx
(Mike Jenkins) wrote:

What's the battery life like when running PS games?

No clue, as I've not done much more than piss about with it at the
moment. But, as they run off of the memory card, I'd say it would be a
safe assumption that you'd get more mileage than when playing a UMD
game as the motor isn't draining the battery.

unless it runs the game at 333mhz, rather than the standard,
underclocked, 222mhz of course. pretty much all homebrew i came across
required the power boost to run at an effective speed.

Yeah, that's what I was wondering. Most of the homebrew on the PSP I
tried needed to run at full speed which gave me about 2 hours battery
life, which kind of made it pointless.

I'm probably totally wrong, but my understanding is that the custom
firmware that is required contains enough of the 3.02 bios kernel to
emulate the psx games available from the sony store. This is sony's
own software and is less likely than homebrew to require overclocking
the PSP.

On top of getting the hybrid firmware to work, I think all that's
really been done is that someone figured out how to trick the PSP into
thinking it's running one of the games from the sony store, when in
fact it's just any arbitrary PSX game.
.