Re: Xenosaga II
- From: FatHippy <{$spamtrap$}@fathippy.net>
- Date: Fri, 9 Jun 2006 10:36:58 +0100
In message <MPG.1ef327676a1ccf64989721@xxxxxxxxxxxxxxxxxxx>, Paul Tomlin <kerochan@xxxxxxxxxxxxxx> writes
In article <EDKmy0K5fMiEFwaF@xxxxxxxxxxxx>, {$spamtrap$}@fathippy.net says...
It has more spoken word, cutscene animations and narrative than any
other game I have ever played. It is quite possible that this would
annoy the tits off some people, because it seems so be quite linear in
storyline, with 15 minute cutscenes between every 15 minutes of gameplay
(a slight exaggeration, but it feels like that).
They toned it down after Episode 1 was well... ^^;
That must have seemed like an anime film that you just took part in for 5 minutes every hour or so then. :-)
--
FatHippy
'Poking death in the face with a big stick and then running away'
(To reply by e-mail, please replace {$spamtrap$} with fathippy)
Name: Fats Town: Bauhaus
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