Re: Plane Wekend Gamig
- From: DBSnappa <davidjboughton@xxxxxxxxxxxxxxxxxxx>
- Date: Fri, 28 Sep 2007 11:50:54 +0100
Chris Stevens wrote:
"RichGK" <RichGK@xxxxxxxxxxxxx> wrote in messageI would have thought this would be more pertinent in multiplayer coop, where you can compare scores for each level, to show whether you've been shooting or hiding ;)Each one adds a multiplier to your score (if you have campaign scoring
switched on), but they also make the game a little harder. For
instance one might give you 1.5x score but will make the enemies
shields last for twice as long.
I think you can activate them after you have finished the game once.
Cool. Thanks for that.
Have you finished the game yourself? If so, do you know how the scoring works? Is it just so many points for each kill, or what? I'm just struggling to see how there could be much variation in the possible scores (obviously with the exception of the effect of the skulls).
.
- Follow-Ups:
- Re: Plane Wekend Gamig
- From: RichGK
- Re: Plane Wekend Gamig
- References:
- Plane Wekend Gamig
- From: Nils Tanner
- Re: Plane Wekend Gamig
- From: DBSnappa
- Re: Plane Wekend Gamig
- From: Chris Stevens
- Re: Plane Wekend Gamig
- From: RichGK
- Re: Plane Wekend Gamig
- From: Chris Stevens
- Plane Wekend Gamig
- Prev by Date: Re: Plane Wekend Gamig
- Next by Date: Re: PWB 24/09/2007
- Previous by thread: Re: Plane Wekend Gamig
- Next by thread: Re: Plane Wekend Gamig
- Index(es):
Relevant Pages
|