Re: Complaint time - the most annoying thing about videogames?
- From: Zomoniac <the_proper_one@xxxxxxxxxxx>
- Date: Fri, 17 Aug 2007 11:21:52 +0100
On 2007-08-16 23:20:25 +0100, "[ste parker]" <imaginey@xxxxxxxxxxx> said:
Deano wrote:
This the typical idiotic reply you get from right-handers who don't seem to
realise that people can and do play games using many different setups.
Just because you're lazy and not willing to make the effort to learn isn't really a reason to call some one an idiot, is it? It's not like it can't be done. Besides, I'd say the standard layout of a joypad is already left handed*, so I find it kind of amusing that you're actually wanting to play it right handed, yet complaining about right handers not understanding :)
* by this I mean with the left stick (and formerly the dpad, on older machines) being historically for movement, it seems odd that it's always set as it is on consoles (since NES/SMS?). Why? Going back to something like the old Binatone TV machines, they has a joystick with 1 button directly in front of it, which left/right neutral so to speak.
The Atari 2600 had what I'd sat was a right handed configuration, with it's single button to the left of the joystick, I fucking hated them. Old arcades often had a joystick which could be used by either hand, and when buttons appeared they were often on both sides of the joystick so again you could use whichever hand you wanted, although I recall that in cases where a single set of buttons were present they were almost always to the right of the joystick. Why?
8/16-bit computer joysticks were usually neither left or right, it didn't matter which hand you held the stick in as there was usually a button on either side of the base. I seem to recall that with both the arcades and the home computer joysticks, right handers used their right hands (right handers care to comment?!) on the stick, even to the point when buttons were available on the right only there were a lot of people using crossed arms to still hit the buttons with their left.
Then you get onto the home consoles mentioned initially, which from the beginning used the movement-with-left, buttons-with-right that was prevalent in the arcades at the time and it's stayed that way ever since - until the Wii, which again gives you the choice should you wish to take it (although with gamers using the left hand on a stick for years, I'd be surprised if many went back to using their "proper" hand with the nunchuk). Anyone else find this oddly intriguing? If there's a nice explanation for it all somewhere I'd be interested to see it!
Actually that's one of the things that pisses me off most about the Wii. As a lefty, anything that requires pinpoint accuracy like a lightgun game or shooting a gun or aiming a laser or something, I would always, always use my left hand. But I need to use my left hand for moving the stick as well, so on Wii I use the remote in the left hand for remote only games and the right for nunchuck games, meaning I have to aim with my right hand which I really can't do.
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Zo
http://zomoniac.com/forsale.html
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