Re: Play, Want, Bin - pure and simple
- From: deKay <andyk@xxxxxxxxxxxxxxxxxx>
- Date: Mon, 04 Jun 2007 10:25:51 +0100
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des 4 Jun 2007
08:32:43 GMT, sefini jorgo geanyet des mani yeof do uk.games.video.misc,
yawatina tan reek esk Sir Chewbury Gubbins <chewbury.gubbins@xxxxxxxxxx>
fornis do marikano es bono tan el:
Lego Star Wars II (360)
Interest in this waning now. It's just the same levels over and over for no
real gain, and the flaws really stick out when you've already done the "fun"
things seventytentwelve times. And two player is broken.
Wario Teh Feef (DS)
Only half of the third level though, as I got quite lost and spent ages going
round in circles.
It was about five pence from TheGameCollection so I thought I'd really try and
enjoy it. And. Well. I'm not. My main complaints are the controls
(triggers to do moves is just wrong - especially pressing both to do Kameo's
flipkick, which only works 7% of the time), the camera (which seems to flip
from free moving to fixed causing me fall off things), the targeting system
(Pummel Weed seems to decide who I want to fight, rather than me choosing),
Ortho's irritating "You need to listen to me!" every five seconds, walking me
through everything, the stupid repetition of tasks (oh look, MORE vines I need
to use Pummel Weed to duck under), and the voice acting (yes, regional accents
are funny, but only for five seconds). The Slime-o-Vision graphics aren't
helping either, and the slowdown on the fight in the castle where there are
roller trolls and a big flame pit is still there from the demo too.
ToeJam & Earl in Panic on Funkotron (Wii)
Much better than I remember, but also much harder. I think I'd dismissed it
on the MD because it wasn't the same as the original, but it's decent enough
in its own right.
Kid Chameleon (Wii)
I loved this on the Megadrive, but it had one major flaw - it was huuuuuuge
and you couldn't save your game. No such problems on the Wii (save states
FTW), so it'd be perfect, right? Wrong. I can't play it because it flickers
horribly. It reminds me of trying to use my A1200 on a TV in double-height
mode. Urgh. Really, really disappointed :( (and no, playing with composite
cables doesn't help - it's flickery *and* blurry then)
Hour of Victory demo (360)
I don't know why I bothered. Here's what I wrote on my diary:
"WWII FPS = yawn.
This one more so than others. I mean, you get three characters to choose from,
but only one is capable of opening doors. Cutting barbed wire, yeah - you need
the guy with bolt cutters. Climbing a rope, OK, so mad climbingz skillz might
be required. But opening a door? So much for realism.
And Germans who spawn right in front of you is hardly realistic either."
Blackdown(?):Area 51 demo: very pretty, a lot of fun - this might be one
NO. NO. NO.
Don't be drawn in by the graphics - it's AWFUL.
Geometry Wars: zomg. Once upon a time, I was ejected from a fairground
arcade for hogging the defender machine and just taking it round the
clock endlessly. Those days are clearly gone because it took me 5 goes
to break 100,000.
It took me closer to 50 :(
Not much, actually.
Oblivion on the 360. As soon as possible. But not this month cos I'm
It's £14 if you shop around.
Kid Chameleon, sadly :(
Achievement points. I mean, wtf?? I got 20 points for falling off a
Lofi Gaming - http://lofi-gaming.org.uk
Gaming Diary - http://lofi-gaming.org.uk/diary
Blog - http://lofi-gaming.org.uk/blog
My computer runs at 3.5MHz and I'm proud of that
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