Re: Play Want Bin, You Knows It



In article <1t3lf.10192$LO4.2148@xxxxxxxxxxxxxxxxxxxx>,
Russell Marks <russell.marks@spam^H^H^H^Hntlworld.com> wrote:
>kendrick@xxxxxxxxxxx (Kendrick Kerwin Chua) wrote:
>
>> quality there's really no surprises there. King Kong is thoroughly
>> disappointing to me, as there's nothing about the title that isn't also
>> marketing hype for the movie. Can we please tell the licencors that it's
>> possible to have a licenced property that's also a godo game?
>
>I thought King Kong was meant to be one of the few that actually was
>godo. :-) What's wrong with it?

It's got lots of nice features. The voice acting is top-notch, the
character textures (face, clothing, and skin) are superb, and the
environments are immersive and realistic to a dark, stumbling fault. But
to me, all these great ingredients don't appear to add up to a game. I
felt very much like there was no free choice in an activity meant to be
escapist, and the switch from one game mechanic to another felt very
abrupt and forced.

To be completely forgiving, I understand where the reviewers are coming
from, and my four hours of play don't constitute a fair review by any
means. I view King Kong as a transitionary title, like the FMV games of
the Sega CD and 3DO. They're not sure what to do with the technology, so
they're noodling around like Neil Young attempting a disco guitar solo.
I'm sure that there will be some growth in the medium that comes from
this. But not right away.

>> Speaking as somebody who did have an opportunity to sit down with a 360
>> this weekend, there are many wonderful things about it. But even on a
>> 55-inch plasma screen in HD, I'm firmly in the underwhelmed category. I'm
>> just not convinced that the time is right for the next iteration of this
<snip>
>I think the basic problem is that this is all we can have these days.
>There's no 2D-to-crap-3D or crap-3D-to-decent-3D leap to be made any
>more, all we've got left is decent-3D-to-really-decent-3D, which I
>presume is what's happening now. It's enough to make you wonder if
>it's Sony and Microsoft who are making the big gamble rather than
>Nintendo.

It's not just graphics. The change in interaction with the game world is
the real payoff of the 2D-to-3D conversion. And now that we lack the
arcade to model what a game is supposed to look like, we have to discover
what other dimensions a game can exist in. Nintendo's Revolution
controller may end up being a bust, but the thinking is sound and along
these lines. I don't dare read history backwards by making any further
assumptions.

-KKC, who wants to market a line of digital pregancy tests with a display
that reads 'Yes' and 'No' and also 'Maybe' just to mess with people. :)
--
-- "I bought a house, it's a two bedroom house. But - kendrick
I think it's up to me how many bedrooms there are, - @io.com
dont you? F*** you, real estate lady, this bedroom -
has an oven in it!" - Mitch Hedberg, 1968-2005 -
.



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