Chris, still waiting for his free copy because he refuses to pay 35quid,
or even 20quid, on a game that he spent two years writing.
--
"back when I was young, we had to travel back in time to put the tape
in so the game would load before we died."
Re: Criticisms? ... Or perhaps this problem of overwriting memory without warning is amenable in certain circumstances and others not? ... Obviously if you are writing a video game the worst thing that is likely to happen if the program misfunctions is that you spoil someone's enjoyment of a game. ... So I'd pay 1000 dollars for a safe drug dispensing device rather than 100 dollars for a risky one, but I wouldn't pay 1000 dollars for a game that never crashed versus 100 for one that crashed every two months. ... (comp.lang.c)
Re: Criticisms? ... problem of overwriting memory without warning is amenable in certain ... Obviously if you are writing a video game the worst thing that is likely to ... So I'd pay 1000 dollars for a safe drug dispensing device rather than 100 ... (comp.lang.c)
Re: Stevey and overengineering ... there is a piece that relates to roguelike development (especially ... to the cases of "I'm writing my game for 10 years now"). ... I spent several years of my "development" on this. ... (rec.games.roguelike.development)
Re: BA: Starship Troopers 19.99 ...Chris Whitworth wrote: ... Chris, still waiting for his free copy because he refuses to pay 35quid, ... on a game that he spent two years writing. ... (uk.games.video.misc)
Re: Expansion Level 70 requirements ... > I'm interested to know the limits placed on non expansion purchasers,... a game I pay for what's in the box, ... Money well spent, I'd say, definitely. ... (alt.games.warcraft)