Re: Revolts in WALLENSTEIN - my final word
- From: Hans Georg Schaathun <georg@xxxxxxxxx>
- Date: 16 Apr 2006 17:26:26 GMT
On 7 Apr 2006 03:18:40 -0700, Derek Carver
<derekcvr@xxxxxxx> wrote:
: So Winter Revolts are still something of a damp squib I fear. Pity.
: The rules made them sound an interesting aspect of the game, but
: promised more than they delivered.
Obviously, if you truly do not fear the winter, there is no need to
produce grain at all. Is this what you do? Reserving all your actions
for gold and war?
I have seen games where several provinces are lost in the final winter.
That happens when a player spreads thinly; resulting in both too many
provinces to manage the upkeep, and the lack of troops to protect them
all. Maybe they lost a season's grain to war.
It does not happen every game; it depends on the tactics.
In my experience, the revolts do not influence the game so much by
appearing as by influencing the tactics. People do produce grain, and
when a high-loss card is on the table, they produce extra. They avoid
producing grain in vulnerable provinces, and grain-rich provinces are
popular targets.
--
:-- Hans Georg http://www.ii.uib.no/~georg/
`This Universe never did make sense; I suspect that it was built
on government contract.' (Heinlein)
.
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- From: Derek Carver
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