Re: Is the complexity of evolutionary change explainable?



"Prof Weird" (poland@xxxxxxxxxxxxxxxxxxxxx) writes:
hrvoje-d wrote:
For new ones to be created, mutations must
happen. In my program if you have two arrays (simplified): "1000101"
and "0001111" there is no way you can get 1100111" because there is no
"1" at the second place in this simple population of two individuals.
Of course I don't use such small populations. I use a population of
around 50-80.

But a mutation can PUT a '1' in the second location at any time; and a
population of 50-80 critters IS a rather small population; most genetic
algorithms use populations of several THOUSAND per run.

Wait a second ... so the program didn't allow mutations
such as a 0 changing to a 1? What sorts of mutations did
it allow?

.



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