Re: Announcing my candidacy for the UPA Board of Directors
- From: Head Beagle <westd@xxxxxxx>
- Date: Thu, 11 Oct 2007 20:30:26 -0700
Frank begins with rule changes. Lets check them out.
abolish double teams:
Could be interesting. Would absolutely DESTROY low level play, as a
large percentage of rec league players would never be able to get a
throw off against a double team, much less a triple team. Wouldn't
effect high level play all that much because good teams would just
exploit it and it wouldn't be worth it so no one would do it.
picks:
Remeber the video of the girl getting clobbered?? Yeah, that is why
there is a pick rule, unless you want to see the advent of a new style
of ultimate player: the pick setter. Height: 5'6 Weight: 210, really
good at dropping the hammer on defenders tracking a disc in the air
while covering a deep route. Hospital visits increase 873%
Terrible idea.
put a hard cap of three steps for traveling
Slows the game down as there is now a risk associated with running at
a sprint. But, not too bad as long as you don't stick to your "travel
is a turn" guns.
out of bounds means out of bounds (no pivoting or momentum O.B.)
Why not?? Why does this matter?? There is a set rule, everyone plays
by it. Also, Ultimate not the only sport to allow people to play from
out of bounds.
10 yard endzones:
Obviously this reduces hucks and makes defense a whole lot easier.
Why else do you want to do this??
30 seconds between points
Hmm, I might go for 60, but less than 90 is good. You would have to
set some limits on how long a team had to sub as well, especially the
offense, to allow defenses to have more than 10 seconds to adjust.
abolish 'boxiing out':
???? explain more. I see boxing out as player A standing in a position
that prevents player B from getting to the disc while still allowing
player A to make the catch. How are you going to abolish this?
add tipping, delaying, air brushing:
I'd be fine with that. Wouldn't happen too much, risk is too high, but
it would be cool for freestylers to have a new move in ulty.
add fouling out:
Requires refs/observors for every game. Problems with logisitics.
eliminate the continuation rule:
So what happens when a foul is called and the pass is caught? Doesn't
this increase the incentive to foul, especially on hucks?
eliminate disc starts in the middle of the field (side out for all
restarts):
Why?
no getting up after laying out or falling down until after you
throw the disc:
UH...how is this going to work?? THey have to throw from the position
they land in?? So basically laying out on O = Automatic turn because
you have to throw from your belly like a beached whale?? MAYBE make
them throw from their knees or something, but even that is getting
ridiculous. Ha ha...this would be really funny if you allow double
teams too. Some poor guy lying on the ground surrounded by 5 defenders
all stalling him, knowing he has a .000001% chance of ever completing
anything.
jump passes legalized:
Hmmm, I could go for this. It would make defense a bit more difficult,
which I am not sure we need that given the efficiency of good offenses
already, but it could be fun. An interesting tweak, but nothing
substantial.
etc.:
What else?? These are fun to think about.
.
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