Re: Long notes for Piccolo?




"Samuel Vriezen" <sqv.do.not.spam@xxxxxxxxx> wrote in message
news:43dbdcda$0$11071$e4fe514c@xxxxxxxxxxxxxxxxx
> Mind if I comment on another aspect?
>
> I enjoy the world sound you're after here but I'm not sure about the form,
> it seems a bit loose to me, it's a luxury carpet with lots of nice bits in
> it that do however seem a bit random to me.

Despite Samuel's comment, I actually liked this aspect about it. The
"formlessness" did not bother me, and the random "tings" keep it interesting
to me, as well as the two "hits" that occur. Now, if it were a little longer
I'd probably lose interest if it continued similarly, but I think it's just
long enough (for my taste).



But I think if you make an architecture of
> this sound world which is based on the sounds that you feel confident you
> can have your players make, and if you have a good overview of that, you
> could get a little more control over how you let this texture flow and I
> think it might become more convincing.

I'm not sure what Samuel meant by "convincing", but for my 2 cents, I would
rather hear a little bit more, what do I call it, "obviousness" - that is, I
think things like this can run the danger of "just laying there" - maybe I'm
trying to say I wish there was some "point" to it other than the evolution
of the soundscape??? But still, I liked it and it doesn't bother me or
anything.

>
> So perhaps it's best to turn it around and based on this general sound
> world, first determine a very clear 'vocabulary' of instrumental effects
> and them put them in time.
>
> If now you're totally convinced that a high long flute or picc crescendo
> should be in it, it's also largely a question of finding players who are
> willing to do it, right? which may be hard because as you can judge by the
> thread you're asking for something not particularly easy, if possible at
> all.
>
> But I can't say I'm hearing a very clear reason why in this texture you
> absolutely need a flute to do that.

Well, I'd jump on this and agree. I understand you kind of "want what you
want", but if a flute or piccolo can't do it, do you bring in a synth, or
choose a different instrument? I think now reading Sam's comment, if it
evolved in such a way as some pattern required that the flute be present and
play X note for Y dynamic cresc. and so on, I might see why you feel you
have to have it, but that type of precompositional demand doesn't seem
evident to me. So why not the violin harmonic? They're easy to do (for good
players), commonplace, and gives your score that "I know how to write for
strings" (rather than the I don't know how to write for piccolo :-) vibe.

Steve


.



Relevant Pages

  • Patch Notes 2.2.0
    ... The interface will now show the channels players are in or are ... The spell haste on this ability was incorrectly ... critical strike now also reduces the damage dealt by damage over ... Corrected the sound made by many items when moved in players' ...
    (alt.games.warcraft)
  • Re: Patch Notes 2.2.0
    ... Players will need to go into the Options menu under Sound & Voice to activate it. ... The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. ... The spell haste on this ability was incorrectly too high and has been corrected. ... The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time ...
    (alt.games.warcraft)
  • Re: Virtual pitch
    ... Foetuses smile: http://news.bbc.co.uk/1/hi/health/3105580.stm ... ... tempered by other considerations as other means of creating sound were ... and a flute then negative. ... Take for example a solo Bulgarian bagpipe. ...
    (rec.music.theory)
  • Re: Turn of the Screw, ENO, 2007-12-01 (xpost)
    ... so few players in such a large venue, the sound was powerful, even the ... many times when only one or two instruments were playing. ... Although the history of abuse that Miles and Flora have suffered is ... And nice of you to mention the players who stood out for you. ...
    (rec.music.opera)
  • Re: Couple of new clips
    ... Not my best playing, but not bad either. ... mention Mclaughlin and Dimeola when the sound and feel is definitely ... All the great players sound only one way. ... Losing some of the Metheny mannerisms would be my only thought. ...
    (rec.music.makers.guitar.jazz)