Re: Slightly OT: RE4 PS2, within Dreamcast reach?
- From: "Eiji Hayashi" <linm@xxxxxxxxxxx>
- Date: 6 Feb 2006 15:28:01 -0800
Ted wrote:
Eiji Hayashi wrote:
What's so good about VGA? it's 640X480.
It looks better than a normal TV (for most games) and the monitor can be
had for free at any curbside in the spring.
Feel free to point me towards some free 15" HDTVs...
irrelevent. The original point was Scott was bringing up VGA as a
reason why the DC is so superior technologically, I'm simply pointing
out the flaw in his logic.
Why? From the consumer's point of view, I don't see how the length of
supported availability or the total number of total titles (when it's
that high) is important in and of itself. Those factors are often an
I certainly do. If I made a couple of hundred dollar investment and
have it only last two years, I would be a bit peeved, and I am a bit
peeved.
indicator of availability of games the consumer wants, so it feels
sensible to say failing in those indicators makes the system a failure
in practice for the consumer. However, those indicators are, in and of
themselves, unimportant.
I beg to differ, so would alot of people that invested good money and
have to buy something different in 2 years
This may be an issue of wording. I think it's fair to say that it is
impossible to call the DC a complete success; Peter Moore via SoA saw to
that. But when you call it an overall failure, that seems to give short
shrift to the high quality of the system's output that many here feel it
had. Failing to survive (and thus being a failure to the company that
failing to deliver atleast 4 years of gaming pleasure is in mine, and
I'm sure many people's opinion, a failure
made it) does not outweigh the high quality of output the DC had (which
made it a success to the consumers who enjoyed it). That it failed to be
the quality is no more or less than other consoles. It might have had
slightly more good games in the two year span than the first two years
of the PS2, but that advantage is quickly nullified by it's absence in
the third year
marketed properly to the Sony partisans (and people who were available
to be turned into partisans of one kind or another) is another business
failure, and again does not affect the enjoyment of the consumers who
embraced the console.
partisans or no.. 2 years of life and software can't be consider a
success, by any measure of console history
So, from the point of view of consumers of the system, the DC can in
many ways be termed an overall success.
I can't see how
.
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