Re: For G-d Sake, BAN Direct Intervention (was: Re: Danish ECQ - And the winner is .....)



In message <d1Bzk.9322$rV4.9130@xxxxxxxxxxxx>, Frederick Scott
<nospam@xxxxxxxxxxxxxxx> writes:
Players everywhere want to win, don't you think? So if really good
successful players in a large part of the world are ignoring some sort
of tech, that's a good indication that it isn't broken tech. It a thing
is truly broken, it should begin to take on a "universal" nature and you
should eventually start to see it everywhere. If you don't, that's an
indication you're looking at differences in popular styles of play from
one area to another.

Everywhere, no.

Each metagame is different. Direct Intervention hits some deck styles
hard, but others less so. For example, if a successful player plays a
master-heavy deck, other players playing Direct Intervention won't
affect it much. e.g. if the key tech in a given deck is Toreador Grand
Ball, Direct Intervention won't help. There are a variety of decks
where non-minion cards play a very strong enabling role, with minion
cards being the icing on the cake.

Additionally, even very good players will disagree about the merits of
particular cards.

If you're looking for a particular strategy to turn up everywhere before
looking at it as a potential problem, you'll never get it. Look through
the cards that have been errata-ed or banned over the years because they
were causing significant issues, and there are pretty much none of them
that have had problems appearing everywhere. Where problems have
occurred, however, they've been looked at and addressed if LSJ and the
Design Team (or whoever else) thinks it appropriate.


This isn't an argument in favour of altering DI, nor an argument against
it. But looking for universal appearance of a problem before you can
address it means that the game would have taken a very different path -
look at the 7/7 rulings, and see how many people shouted "These cards
aren't a problem." Rightly or wrongly, the cards weren't appearing
everywhere and being a problem everywhere.

--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.
.



Relevant Pages

  • Re: Anarch troublemaker - Paris, the 13th of December 2008
    ... completely new tech. ... which cards he play. ... You'd've memorized all the cards in every deck list Orian had been associated with, and then been able to pick out the exact one from your memory banks upon seeing a handful of cards he plays out of his deck to such accuracy that you'd have a measurable advantage over players who just look at the cards he plays and figure out what the rest of the deck probably looks like? ...
    (rec.games.trading-cards.jyhad)
  • Re: check disk from application
    ... If you know your way around Platform Builder you can take a look at ... Henrik Viklund ... tech wrote: ... I have noticed that clusters of some of my cards are disabled after ...
    (microsoft.public.windowsce.app.development)
  • Re: The Korg PS-3100... want to hear and see one?
    ... So he had not attached the cards themselves to the chassis? ... Wes Taggart ... fellow who replaced them apparently used some that lacked a screw that ... The tech who replaced my connectors as well as who replaced one of the ...
    (rec.music.makers.synth)
  • Re: Vet Tech Journals : The continuing Saga
    ... to speed while also working as a tech. ... But if I play my cards right ... adn things go well, there is the small possibilty this could turn into ...
    (rec.pets.cats.anecdotes)
  • Re: Vet Tech Journals : The continuing Saga
    ... to speed while also working as a tech. ... But if I play my cards right ... adn things go well, there is the small possibilty this could turn into ...
    (rec.pets.cats.anecdotes)