Re: Card banning (was Re: Food for thought)
- From: "David Zopf" <davidxzopf@xxxxxxxxx>
- Date: Mon, 19 Sep 2005 19:28:19 GMT
"Frederick Scott" <nospam@xxxxxxxxxxxxxxx> wrote in message
news:lDDXe.81131$DW1.16383@xxxxxxxxxxxxx
> "David Zopf" <davidxzopf@xxxxxxxxx> wrote in message
> news:zYBXe.222$i31.125@xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
>>
>> "Frederick Scott" <nospam@xxxxxxxxxxxxxxx> wrote in message
>> news:qaAXe.81118$DW1.70555@xxxxxxxxxxxxx
>>>
>>> <pdb6@xxxxxxxxxxxxx> wrote in message
>>> news:1127136429.516576.223410@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
>>>> Frederick Scott wrote:
>>>>> The bottom line is, playing IC members and Protect Thine Own is not a
>>>>> sure,
>>>>> easy formula for winning. Therefore, it is not unbalanced.
>>>>> Continually
>>>>> attempting to argue it _is_ unbalanced just throws fog on the whole
>>>>> dispute.
>>>>
>>>> Unbalanced = having an effect that is not warranted based on its cost.
>>>> The cost of the card (1 blood, being an IC member, getting the vote
>>>> passed) is not enough for the effect (burning Enkidu).
>>>
>>> 1) I disagree. Being an IC member is a pretty high cost, actually.
>>
>> Fred, thats silly. IC members are expensive to influence, but merely
>> having one isn't a large cost, considering all that one gets for one's
>> pool, and the ease of recuperation of that expense (Minion Tap). Its not
>> like you're playing a one-shot master card which costs 11 pool...
>
> Of course it's a large cost. I have designed a deck for Toredor
> Antitribu,
> to get out lots of them and take advantage of their numbers when bleeding
> with Palla Grande and voting with Foundation Exhibit and bloating with Art
> Scam. Now explain to me where Leadro fits in this picture?
>
I won't comment, except to point out that this is only relevent to jamming
an extra effect into a deck for which it is poorly prepared, and that such
an example is a poor one from which to consider the "real cost" of a card
(...and you couldn't even pick Alexandra? C'mon, throw me a bone here.)
> The pretension that there's no cost to using one - or really you need more
> copies than one to effectively use the card - specific vampire, and
> especially
> an 11-cap vampire - in a given deck is what's silly. Of course, you use
> Arika in a deck geared to use high cap Ventrues. The question is, do you
> start building decks ONLY to use Arika because you can then play PtO? Or
> rather, how good of a card does PtO have to be before you start reasoning
> that way as you design decks? I think it has to be better than it is, and
> I think that shows that being an IC member contributes substantially more
> to
> PtO's cost than Peter is giving it credit.
>
'K. I think the discussion below shows that this is not my interpretation
of whats wrong with PTO, and also that I don't think such an interpretation
of a card is a necessary criteria when considering if a card is
change-worthy.
>>> And
>>> another cost you're not taking into account is the point that it can't
>>> be used in many circumstances - against Camarilla vampires. That point
>>> is
>>> often not given its due, IMO. Even though Camarilla vampires may be a
>>> minority of the vampires, it makes the card something you can't depend
>>> upon which prevents a huge amount of abuse. Another classic example of
>>> this is Kiss of Ra, which would be a MONDO broken card but for the
>>> inability to use it against vampires with Fortitude (another class of
>>> vampire that's probably a sizable minority). There's a huge difference
>>> between a card you can always use (or nearly always) and one that fails
>>> horribly against some decks.
>>>
>>
>> Consider the following hypothetical card:
>> Steely Tenacity of the Eldest
>> Action modifier
>> 2 blood
>> Requires a Non-camarilla vampire with a capacity above 10.
>> Play after a combat between this vampire and a Camarilla vampire ends.
>> Only playable if both combatants are ready. The opposing vampire is
>> burned. Only one Steely Tenacity of the Eldest may be played by you each
>> turn.
>>
>> So you would have to use an 11 cap non-cam, get into combat against your
>> target, and survive (as opposed to having an 11 cap, getting a vote
>> successfully called, and pass it). So only one could be played each
>> turn... So Cam vampires are a minority 'victim class'... So the victim
>> has a wealth of possible defenses, if they choose to use them... So
>> what? The above card is overpowered, in much the same way as PTO, and
>> the mere fact that you need an 11 cap to use it doesn't make it any less
>> overpowered an effect.
>
> Actually, there's no point in continuing with this analogy. I think
> you've
> invented a card that would be quite comparable to PtO, indeed. And
> because
> of this I would think STotE is would be unlikely to be found to be
> unbalanced any more than PtO is unbalanced for all the same reasons.
> If you're suggesting it's "overpowered" - as distinct from "unbalanced",
> staking out a different definition - I might agree depending on what
> definition of "overpowered" you were proposing. Whether a card then being
> "overpowered" but not "unbalanced" was a reason to ban it is another
> question.
>
....I think I like my new phrase even more then: "change-worthy". Call it
that, then, so as to give it a significantly new name.
>> Its mere presence would alter deckbuilding tactics enough to make it Bad
>> for the Game(tm).
>
> Could be. I don't necessarily disagree with that. I just disagree that
> you could use it to make a killer, unbalanced deck.
>
>> We know that the mere presence of some cards discourages the use of
>> others (the classic AI limiting bleeds to 3), and that such an effect
>> will by its very nature not be seen in the composition of winning
>> decklists. If PTO gives potential non-cam players enough pause before
>> building a deck for a tournament, isn't that Bad Enough?
>
> It might be. I'm not sure it really has that effect but that's because
> I don't put personally put a lot of thought into whether I want to play
> with a card like Goratrix because someone might PtO Goratrix.
>
>>> and
>>> 2) That's not really the definition of a broken card, anyway. It's a
>>> pretty good sign of a broken card if its effect seems to be out of
>>> balance with the cost. But in the end, you have to ask yourself whether
>>> people can actually build overpowered decks with it. The answer, in
>>> this
>>> case - based on the evidence of real life play - seems to be no.
>>>
>> The answer is also No for nearly every other errata-ed/banned card to
>> date. I think only RTI was banned due to being 'broken' by the
>> definition you give above, and only Tomb of Ramses III and Mind Rape were
>> errata-ed on the same grounds.
>
> There might be some other changes/rewordings that I can't think of right
> off
> the top of my head but I agree, these are the main ones.
>
>> Similarly, cards of lesser power have been rerrata-ed to bring their
>> effect in line with their cost (Wake being the example which first comes
>> to mind). So this conclusion is obviously not the definitive factor of
>> arriving at a decision for action (or not) by the RT.
>
> Agreed.
>
>>> ...I really don't think that's the
>>> problem most people have with the card. I think most people, if they
>>> thought about it, would admit that no one's using the card to build
>>> killer decks. It's just that it's rude to totally lose Enkidu because
>>> an IC member could pass a single vote. In other words, they don't like
>>> how the card plays.
>>>
>> In considering whether a card's effect is overpowered, its wise to
>> consider other iterations of the same effect, given to other segments of
>> the game (which is what I tried to do with STotE, above; take the
>> argument to its iterative extreme)...
>
> It depends. The principle sounds good on the face of it. But I think a
> lot of times people draw too much from such analogies. Some seemingly
> minor difference between two cards makes more of a difference than folks
> give credit for.
>
"I'll be careful...." <waits to see who drops the response line>
>> If every high capacity VTES vampire had a similar 'burn a vampire' effect
>> afforded to them, would the game be at all worth playing? I don't think
>> it would be, so I don't think that _any_ segment of high-cap vampires in
>> the game should have access to such an effect... therefore I think PTO is
>> in need of a change.
>
> All right. I think that's a fair position. I'd just say you need to be
> careful about how you say it. When you talk about a card being
> "overpowered",
> you create debates out of thin air with people who are thinking in terms
> of
> comparisons with Return to Innocence and the original version of Tomb of
> Ramses III.
>From here on out, I'll be making excessive use of my new phavorite phrase,
Change-Worthy, and hopefully ingrain a phrase into the collective online
VTES mass-consciousness.
And I have to say; Wow, you're really agreeable today, Fred :-) Are you
feeling OK? Just kidding, its just that you _do_ seem to fall on the
opposite (and usually minority) side of debates here. I hope this reflects
well on my ability to state my case, and is not because of something funny
you ate in the past 24 hours :-)
DaveZ
Atom Weaver
.
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