Re: Negral Questions (Spoiler Free!)



It's (A). Here are some reasons why everyone wouldn't want to just
kill him from the get-go:

- Negral offers to oust your prey for you if you don't hurt him and try
to oust your prey.
- The first person (or few people) to act against Negral will take a
beating, hurting their chances to win the game post-Negral.
- Some decks don't like everyone gaining 6 pool.

There are many somewhat analogous real-world situations, such as
pollution, recycling, or litter. If everone stopped littering and
picked up a little bit of litter, there wouldn't be any litter anymore,
and that would be for the greater good. Nonetheless, [for the sake of
argument] I personally would rather throw my trash wherever I feel like
it, as long as everyone else takes care of the problem for me.

So, ideally, I'll let everyone else kill Negral (or maybe I'll only
very weakly attempt to kill Negral, or claim that I would if I only
could...)

Peter, maybe your metagame has entirely trustworthy players who could
make a deal like, "Let's all agree to do nothing to each other, rescue
each other's vampires from torpor, and attack Negral until he's dead.
Then, we'll have one round of recovery for everyone, and then we'll
begin the real game."

Anything less of that, and someone is going to get the short end of the
stick against Negral, and that will be Negral's chance to make a deal.

I think it will be an entertaining variation on the game.

Personally, I would have enjoyed an opportunity to see this mechanic
played out throughout the tournament, rewarding the "man-in-the-middle"
player with a hand size of 15 or something like that. A while back,
Emmit S and I debated how well he would do in a Negral situation with a
normal deck, but with a handsize of 90.

I proposed that he would lose, even with a 90 handsize, and he seemed
extremely confident that he would win.

Ira


Ira

.



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