Re: Deity differentiation



dogscoff <dogscoff@xxxxxxxxxxxxxx> wrote in
news:1180629160.230555.109230@xxxxxxxxxxxxxxxxxxxxxxxxxxx:

Deity differentiation
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The Gods of nethack:
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(This handy quick-reference list blatantly stolen from
http://boards1.wizards.com/showthread.php?p=12481308 (which attributes
it to a nethack wiki). The URL above also includes a very handy
rap*** for each deity.

Archeologist: Quetzalcoatl/Camaxtli/Huhetotl
Barbarian: Mitra/Crom/Set
Caveman: Anu/Ishtar/Anshar
Healer: Athena/Hermes/Poseidon
Knight: Lugh/Brigit/Manannan Mac Lir
Monk: Shan Lai Ching/Chih Sung-tzu/Huan Ti
Priests have any god
Ranger: Mercury/Venus/Mars
Rogue: Issek/Mog/Kos
Samurai: Amaterasu Omikami/Raijin/Susanowo
Tourist: Blind Io/The Lady/Offler
Valkyrie: Tyr/Odin/Loki
Wizard: Ptah/Thoth/Anhur




One thing you don't seem to touch on much is the idea of the actual
personality of the gods. Loki is a perfect example of a very obvious
personality trait (your luck changes more quickly for example - not
better or worse, just a quicker variation). As for the others, I would
have to check in "Dieties and Demi-gods" with the possible exception of
Venus(?). That last *might* give greater resistance against
fooccubi/nymphs for example and less against dwarves - known for their
ugliness. Athena is the Greek version of Venus (or more correctly the
other way arround), so the Greek/Roman name with her and Mercury/Hermes
differences might limit it somewhat, but I'm sure the mythologies could
provide something to make up for the overlap.

--
(setq (chuck nil) car(chuck) )
.


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