Re: [Crawl] Patch update: travel exclude, waypoints on level map
- From: Darshan Shaligram <scintilla@xxxxxxxxx>
- Date: Thu, 20 Oct 2005 15:38:02 +0530
"Erik Piper" <erik@xxxxxx> writes:
> Darshan Shaligram wrote:
>> * You can exclude a square from travel by hitting Ctrl+X with the
>> cursor on that square in the level-map. That will force travel (and
>> explore and interlevel travel) to stay beyond a certain distance
>> [...] Handy for those infernal statues.
> Having judged the statue threat to not be sufficient justification
> for another updating over my pay-per-minute dialup connection, just
> after upgrading to the MT version, I left this one alone.
> And then just last night, I encountered two OCS in a single game,
> the second of which killed me due to Travel not having avoided it!!!
Your Crawl seems to be channeling mine. I lost a really excellent
spriggan transmuter a few days back, when interlevel traveling past a
long-cleared level with an orange statue in the middle.
> Could it be... Satan?
That, or global warming.
--
Darshan Shaligram <scintilla@xxxxxxxxx> Deus vult
.
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- [Crawl] Patch update: travel exclude, waypoints on level map
- From: Darshan Shaligram
- Re: Patch update: travel exclude, waypoints on level map
- From: Erik Piper
- [Crawl] Patch update: travel exclude, waypoints on level map
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