Re: -Crawl- Playing 4.1.2, observations
- From: jkuusist@xxxxxxxxx (Jukka Kuusisto)
- Date: 9 Sep 05 05:22:33 GMT
Darshan Shaligram <scintilla@xxxxxxxxx> writes:
>Rubinstein <picommander@xxxxxxxxxxx> writes:
>> That's interesting. For me the numbers above look quite familar, but
>> $65 after 6 levels? Never! I'm playing b26 on Linux. Could it be
>> possible that there are some differences between Windows and Linux
>> compilations?
I'm playing on Win98, so that is possible.
>Very likely. Windows compiles typically use bcc or MinGW, and both
>have horribly broken random number generators. Their RAND_MAX is just
>32767, and Crawl wants much larger random numbers for item generation.
Wow. And I've been thinking gold is pretty well balanced :) My
experience is that you really have to hit the Mines before you can
buy more than a couple of potions or scrolls.
>These platform differences will go away with 4.1, since Crawl now
>includes its own RNG.
Well, it seems I'll see a lot more gold then. (Unless I switch to
Linux before 4.1 comes out of alpha stage :)
-Jukka
--
Jukka Kuusisto
.
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