Re: YAPC: Where to go next?



In article <1125486377.546669.109010@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
Ilyak <ilya.kasnacheev@xxxxxxxxx> wrote:
>I have got a character:
>
>==
> Dungeon Crawl version 4.0.0 beta 26 character file.
>
>Oozer the Brawler (Sludge Elf)
>(Level 21 Transmuter)

[snip]
>You are a fearsome dragon!
>//Aargh Aargh

Trogdor!

[snip]
> c - the +1 helmet "Inyxy"
> It affects your evasion (+5).
> It protects you from cold.

Ooo! Neat!

[snip]
> + Level 12 Spellcasting
> + Level 6 Conjurations
> - Level 2 Necromancy
> + Level 3 Translocations
> + Level 17 Transmigration
> - Level 5 Divinations
> + Level 11 Fire Magic
> + Level 3 Earth Magic
>//Half mage.
>//Going to do more fire conjurations, thought. What spell should I
>take? I have book of
>//Flames stashed somewhere

Bolt of Fire is the "obvious" choice, but it may be awkward to cast with
your skills (and I don't recall it being in Flames). OTOH, Throw Flame
isn't going to be useful later on.

> Mutations & Other Weirdness
>Your muscles are strong (Str +1).
>Your flesh is cold resistant.
>You are resistant to magic.
>//Some potion drinking

Nice mutations.

>==
>So, where should I go now? I've cleared out Orc, Elf down to 4 (foung
>=oPoisonResistance here, had absolutely no problems in fact), Lair,
>Swamp, Dungeon to 21 (things got hairy there), Valuts to 5 or 6 (I
>constantly get kicked seriously there, really waiting for problems.
>Killed Boris there, thought.

I assume that Lair includes Snake Pit, due to the "third rune" comment
below. You should be able to clear the Halls down through 6; the
question is whether it's worth the effort if you don't plan to do level
7 immediately after that.

You could certainly try the Crypt. Curse skulls are nasty (as I seem to
recall you are aware), and I must amend my earlier comment about there
not being anything else nasty there (since my last character ran into a
skeletal dragon). If you don't actually fight curse skulls, though, the
Crypt doesn't really have the "summon, summon, wham! you're dead"
quality that the Halls can, sometimes.

What's giving you grief in the Vaults?

>Should I go Elven Halls? It's pretty easy so far, but I'm seriously
>afraid of "Crystal Spear and a couple of summoned type '1' demons"...

Evasion does help with crystal spear, though I'm not sure what your
dodging chances are like with an Ev of 14. My sense of when I'm "beefy
enough" for Elf:7 is pretty ill-defined, though; I've only finished it
once.

When in doubt, remember that it's much better to run for your life just
*before* the situation gets out of control :-)

-Andrew ()

.



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