Re: fov study
- From: Jakub Debski <debski.jakub@xxxxx>
- Date: Sat, 31 Jan 2009 15:00:51 +0100
Gerry Quinn brought next idea :
Just to be clear, though, you are saying here (correctly, I think) that symmetry is bad in games with ranged attacks?
Symmetry is good for games with ranged attacks.
Read my Introduction to
http://roguebasin.roguelikedevelopment.org/index.php?title=Mutual_Visibility_Field_Of_View
regards,
Jakub
.
- Follow-Ups:
- Re: fov study
- From: Altefcat
- Re: fov study
- References:
- fov study
- From: jice
- Re: fov study
- From: Altefcat
- Re: fov study
- From: Jakub Debski
- Re: fov study
- From: Gerry Quinn
- fov study
- Prev by Date: Re: fov study
- Next by Date: Re: fov study
- Previous by thread: Re: fov study
- Next by thread: Re: fov study
- Index(es):
Relevant Pages
|
Loading