[release] LambdaRogue v0.3 (gamma 1)
- From: Mario Donick <mario.donick@xxxxxxxxx>
- Date: Tue, 06 May 2008 21:37:52 +0200
Finally it's done, the next milestone in LambdaRogue development has been released.
Website, blog and binary downloads are provided here:
http://donick.net/lr/dl-showentry.php?n=4
Source code and older releases can be found on LambdaRogue's SourceForge page:
https://sourceforge.net/projects/lambdarogue
To make this posting short, I will only name the most important changes:
- a new main quest, containing 4 subquests
- 11 sidequests (not necessary to win)
- completely re-edited items, spells and monsters
- improved dungeon generation with themed levels
- new possibilities to interact with altars, crypts and wells
- improved user interface
- better graphics in SDL mode
- lots of bug fixes
As this is still a 0.x release, expect bugs. I testet the game several times on Linux and Windows, both in SDL and in console mode, but it's unlikely that it's bug free.
(There will also be a small update to the data files soon, available as patch from the LR blog, but that's nothing critical; just some text files that most people won't read anyhow.)
Mario Donick
.
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