rec.games.roguelike.development
- Yarli,
NIm
- DarkHall v1.1.20,
Brigand
- GPL Alternatives,
perdurabo93@xxxxxxxxxxxxxx
- Re: GPL Alternatives,
konijn_
- Re: GPL Alternatives,
Ray Dillinger
- Re: GPL Alternatives,
Krice
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
Auric__
- Re: GPL Alternatives,
zaimoni
- Re: GPL Alternatives,
Gerry Quinn
- Re: GPL Alternatives,
zaimoni
- Re: GPL Alternatives,
Jeff Lait
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
Auric__
- Re: GPL Alternatives,
Sherman Pendley
- Re: GPL Alternatives,
takkaria
- Re: GPL Alternatives,
Jeff Lait
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
takkaria
- Re: GPL Alternatives,
Sherman Pendley
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
Jeff Lait
- Re: GPL Alternatives,
zaimoni
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
Auric__
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Re: GPL Alternatives,
Radomir 'The Sheep' Dopieralski
- Re: GPL Alternatives,
jice
- Re: GPL Alternatives,
takkaria
- Re: GPL Alternatives,
Kenneth 'Bessarion' Boyd
- Hunters,
Brog
- Re: Hunters,
Derek Ray
- Re: Hunters,
Corremn
- Re: Hunters,
Sherman Pendley
- Re: Hunters,
jotaf98
- Re: Hunters,
Auric__
- Re: Hunters,
Brog
- Re: Hunters,
Derek Ray
- Re: Hunters,
Brog
- Re: Hunters,
perdurabo93@xxxxxxxxxxxxxx
- Re: Hunters,
Derek Ray
- Re: Hunters,
David Damerell
- Re: Hunters,
Derek Ray
- Re: Hunters,
David Damerell
- Re: Hunters,
cyrus . pilcrow
- Re: Hunters,
Derek Ray
- Re: Hunters,
Timofei Shatrov
- Re: Hunters,
Gerry Quinn
- Re: Hunters,
Rachel Elizabeth Dillon
- Re: Hunters,
Ray Dillinger
- Re: Hunters,
Paul Donnelly
- Fast LOS algorithm,
cmiller
- HELP w/ MAP SCROLLING,
montymccune
- AsciiDraw for prototyping,
Frederic . LeBel
- Does anybody know how to contact Tim Stoehr?,
harpalus . como
- Unangband Monster AI - Part Three,
andrewdoull
- Unangband Monster AI - Part Two,
andrewdoull
- Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Message not available
- Re: Crossroads - when do you recode, and when do you start over??,
jice
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Re: Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Re: Crossroads - when do you recode, and when do you start over??,
Jeff Lait
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Re: Crossroads - when do you recode, and when do you start over??,
Jeff Lait
- Re: Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Derek Ray
- Re: Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
perdurabo93@xxxxxxxxxxxxxx
- Re: Crossroads - when do you recode, and when do you start over??,
GreenNight
- Re: Crossroads - when do you recode, and when do you start over??,
perdurabo93@xxxxxxxxxxxxxx
- Re: Crossroads - when do you recode, and when do you start over??,
Patric Mueller
- Re: Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Christophe
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
Christophe
- Re: Crossroads - when do you recode, and when do you start over??,
Brigand
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
Gerry Quinn
- Re: Crossroads - when do you recode, and when do you start over??,
jice
- Re: Crossroads - when do you recode, and when do you start over??,
Brog
- Message not available
- Re: Crossroads - when do you recode, and when do you start over??,
Krice
- Re: Crossroads - when do you recode, and when do you start over??,
perdurabo93@xxxxxxxxxxxxxx
- Re: Crossroads - when do you recode, and when do you start over??,
Jakub Debski
- Re: Crossroads - when do you recode, and when do you start over??,
zircher
- Re: Crossroads - when do you recode, and when do you start over??,
Gamer_2k4
- Re: Crossroads - when do you recode, and when do you start over??,
zaimoni
- Re: Crossroads - when do you recode, and when do you start over??,
Jeff Lait
Ironman - thoughts requested,
perdurabo93@xxxxxxxxxxxxxx
Unangband Monster AI - Part One,
andrewdoull
Privateer: Ascii Sector v0.2,
Christian Knudsen
The best roguelike of all times ?,
jice
Newbie Guide to Roguelikes (Update),
Craig
DarkHall v1.1.1 - Lot of new stuff,
Brigand
Food in RLs,
perdurabo93@xxxxxxxxxxxxxx
- Re: Food in RLs,
Jakub Debski
- Re: Food in RLs,
Derek Ray
- Re: Food in RLs,
Ray Dillinger
- Re: Food in RLs,
Sherman Pendley
- Re: Food in RLs,
Krice
- Re: Food in RLs,
perdurabo93@xxxxxxxxxxxxxx
- Re: Food in RLs,
David Damerell
- Re: Food in RLs,
Krice
- [OT] Re: Food in RLs,
Rachel Elizabeth Dillon
- Re: Food in RLs,
Krice
- Re: Food in RLs,
Rachel Elizabeth Dillon
- Re: [OT] Re: Food in RLs,
David Damerell
- Re: Food in RLs,
Martin Read
- Re: Food in RLs,
jice
- Re: Food in RLs,
Krice
- Re: Food in RLs,
Gerry Quinn
- Re: Food in RLs,
Brog
- Re: Food in RLs,
perdurabo93@xxxxxxxxxxxxxx
- Re: Food in RLs,
Derek Ray
- Re: Food in RLs,
R . Dan Henry
- Re: Food in RLs,
Gerry Quinn
- Re: Food in RLs,
Brog
- Re: Food in RLs,
perdurabo93@xxxxxxxxxxxxxx
- Re: Food in RLs,
Brog
text library (free pascal) from land of cigo rougelike released,
edexter
Re: SewerJacks 0.8.5 released,
erisdiscordia
FYI : Three Rings,
konijn_
Non-combat roguelike ideas,
Sorbus
Plain English Djikstra - help??,
Brigand
- Re: Plain English Djikstra - help??,
Radomir 'The Sheep' Dopieralski
- Re: Plain English Djikstra - help??,
Gerry Quinn
- Re: Plain English Djikstra - help??,
Derek Ray
- Re: Plain English Djikstra - help??,
Gerry Quinn
- Re: Plain English Djikstra - help??,
Derek Ray
- Re: Plain English Djikstra - help??,
Brigand
- Re: Plain English Djikstra - help??,
Radomir 'The Sheep' Dopieralski
- Re: Plain English Djikstra - help??,
Derek Ray
- Re: Plain English Djikstra - help??,
Gerry Quinn
- Re: Plain English Djikstra - help??,
Kenneth 'Bessarion' Boyd
- Re: Plain English Djikstra - help??,
Gerry Quinn
- The Usefulness of Pathfinding,
Gamer_2k4
- Re: The Usefulness of Pathfinding,
Martin Read
- Re: The Usefulness of Pathfinding,
Radomir 'The Sheep' Dopieralski
- Re: The Usefulness of Pathfinding,
Icey
- Re: The Usefulness of Pathfinding,
Gerry Quinn
- Re: The Usefulness of Pathfinding,
Derek Ray
- Re: The Usefulness of Pathfinding,
Jeff Lait
- Re: The Usefulness of Pathfinding,
R . Dan Henry
- Re: The Usefulness of Pathfinding,
Corremn
- Re: Plain English Djikstra - help??,
Christophe Cavalaria
- Re: Plain English Djikstra - help??,
Gerry Quinn
- Re: Plain English Djikstra - help??,
Christophe
- Re: Plain English Djikstra - help??,
Gerry Quinn
- Re: Plain English Djikstra - help??,
Brog
- Re: Plain English Djikstra - help??,
Gerry Quinn
- Re: Plain English Djikstra - help??,
Christophe Cavalaria
- Re: Plain English Djikstra - help??,
Brog
- Re: Plain English Djikstra - help??,
Christophe Cavalaria
- Re: Plain English Djikstra - help??,
Christophe Cavalaria
- Re: Plain English Djikstra - help??,
Gerry Quinn
Limited Knowledge Nodular Pathfinding,
pol
DarkHall v1.0.87,
Brigand
Fonts for graphically emulated roguelikes,
Radomir 'The Sheep' Dopieralski
Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
Brigand
- Re: Vapourware announce: the rebirth of Kharne,
zaimoni
- Re: Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
Timofei Shatrov
- Re: Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
Krice
- Re: Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
jotaf98
- Re: Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
Gerry Quinn
- Re: Vapourware announce: the rebirth of Kharne,
Brigand
- Re: Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
Brigand
- Re: Vapourware announce: the rebirth of Kharne,
perdurabo93@xxxxxxxxxxxxxx
- Re: Vapourware announce: the rebirth of Kharne,
David Damerell
- Re: Vapourware announce: the rebirth of Kharne,
Nik Coughlin
- Re: Vapourware announce: the rebirth of Kharne,
Gerry Quinn
traveling on a map as a com object,
edexter
- Re: traveling on a map as a com object,
simen@xxxxxxxxxx
- Re: traveling on a map as a com object,
perdurabo93@xxxxxxxxxxxxxx
- Re: traveling on a map as a com object,
edexter
- Re: traveling on a map as a com object,
edexter
- Re: traveling on a map as a com object,
Jakub Debski
- Re: traveling on a map as a com object,
perdurabo93@xxxxxxxxxxxxxx
- Re: traveling on a map as a com object,
Jakub Debski
- Re: traveling on a map as a com object,
konijn_
- Re: traveling on a map as a com object,
Jakub Debski
- Re: traveling on a map as a com object,
perdurabo93@xxxxxxxxxxxxxx
- OT: Large projects should forbid access to all source and db's,
konijn_
- Re: OT: In large projects changes should be discussed.,
Jakub Debski
- Re: OT: In large projects changes should be discussed.,
konijn_
- Re: traveling on a map as a com object,
jice
- Re: traveling on a map as a com object,
Jakub Debski
Re: PDcurses for SDL?,
Macoln
Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
perdurabo93@xxxxxxxxxxxxxx
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Radomir 'The Sheep' Dopieralski
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Krice
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
perdurabo93@xxxxxxxxxxxxxx
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Radomir 'The Sheep' Dopieralski
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Carlos Gómez Rodríguez (Al-Khwarizmi)
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
perdurabo93@xxxxxxxxxxxxxx
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Carlos Gómez Rodríguez (Al-Khwarizmi)
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Derek Ray
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
perdurabo93@xxxxxxxxxxxxxx
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Gerry Quinn
- Re: Windows in GUI-based RLs - how many, which type and avoiding Monitor Clutter,
Derek Ray
Using permissive FOV for LOS to a single square,
Nate879
Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
Icey
- Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
perdurabo93@xxxxxxxxxxxxxx
- Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
Nik Coughlin
- Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
Icey
- Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
perdurabo93@xxxxxxxxxxxxxx
- Re: Lords of DarkHall 1.0.35,
Gerry Quinn
- Re: Lords of DarkHall 1.0.35,
Brigand
- Re: Lords of DarkHall 1.0.35,
Gerry Quinn
Re: Flattening the sphere,
zircher
Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gerry Quinn
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
David Damerell
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gerry Quinn
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
David Damerell
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gerry Quinn
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
David Damerell
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gerry Quinn
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Rachel Elizabeth Dillon
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gerry Quinn
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Rachel Elizabeth Dillon
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Ray Dillinger
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
David Damerell
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gerry Quinn
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
David Damerell
- <Possible follow-ups>
- Re: Spirituality and Rationality - a different approach to Religion in Roguelikes,
Gamer_2k4
after a long time ...,
Mario Donick
- Re: after a long time ...,
Krice
- Re: after a long time ...,
Jakub Debski
- Re: after a long time ...,
Krice
- Re: after a long time ...,
oeb
- Re: after a long time ...,
Malorzean
- Re: after a long time ...,
lochok
- Re: after a long time ...,
R . Dan Henry
- Re: after a long time ...,
Slash
- Re: after a long time ...,
R . Dan Henry
- Re: after a long time ...,
Timofei Shatrov
- Re: after a long time ...,
Gamer_2k4
- Re: after a long time ...,
Alexmoreen
- Re: after a long time ...,
Slash
- Re: after a long time ...,
OSS
- Re: after a long time ...,
Krice
- Re: after a long time ...,
OSS
- Re: after a long time ...,
Gamer_2k4
- Re: after a long time ...,
R . Dan Henry
- Re: after a long time ...,
Krice
- Re: after a long time ...,
Keith H Duggar
- Re: after a long time ...,
oeb
- Re: after a long time ...,
perdurabo93@xxxxxxxxxxxxxx
- Re: after a long time ...,
oeb
- Re: after a long time ...,
perdurabo93@xxxxxxxxxxxxxx
- Re: after a long time ...,
windywinter
- Re: after a long time ...,
David Damerell
- Re: after a long time ...,
perdurabo93@xxxxxxxxxxxxxx
- Re: after a long time ...,
R . Dan Henry
- Re: after a long time ...,
oeb
- Re: after a long time ...,
R . Dan Henry
- Re: after a long time ...,
Krice
- Re: after a long time ...,
Ray Dillinger
- Re: after a long time ...,
Krice
- Re: after a long time ...,
Martin Read
- Re: after a long time ...,
Carlos Gómez Rodríguez (Al-Khwarizmi)
- religion [OT],
Ray Dillinger
- Re: religion [OT],
Gamer_2k4
- Re: religion [OT],
Ray Dillinger
- Re: religion [OT],
Gamer_2k4
- Re: religion [OT],
Ray Dillinger
- Re: religion [OT],
Gerry Quinn
- Re: religion [OT],
Gerry Quinn
- Re: religion [OT],
Derek Ray
- Re: religion [OT],
Gerry Quinn
- Re: religion [OT],
Ray Dillinger
- Re: religion [OT],
Martin Read
- Re: religion [OT],
Gerry Quinn
- Re: religion [OT],
Gamer_2k4
- Re: after a long time ...,
Brog
- Re: after a long time ...,
Simon Richard Clarkstone
- Re: after a long time ...,
Gerry Quinn
- Re: after a long time ...,
edexter
Re: LifeRL,
Jakub Debski
Re: More randomly generated world maps (with pictures!),
Aaron J. M.
Re: GearHead2 v0.440 available at SourceForge,
Kornel Kisielewicz
