Re: Ideas for a stealth roguelike



On 16 huhti, 22:44, "Icey" <iceyi...@xxxxxxxxx> wrote:
How would death be handled?

As permadeath:)

I'm interested to know how you would implement a mission system.

I didn't plan that far. How about just entering into missions which
have various goals? I think you could exit the mission (flee) and try
it
later to avoid dying too often (or after getting better equipment
elsewhere).

.