Re: Suggestions for a square font?
- From: Elethiomel <kkkk@xxxxxxxxxxxx>
- Date: Sat, 08 Oct 2005 12:52:31 +0200
Krice wrote:
Alexin wrote:
The problem, however, is that there don't seem to be any free (or really, any at all) monospaced square (16x16, 24x24, 32x32; that sort of thing) fonts on the internet.
Why they need to be a square? (didn't read your message that closely:) If you need something square you might consider tiles. I mean, why people use fonts these days when almost(?) all computers can show graphics? Back in old days computers didn't have other than text mode displays, so it made sense to make the game in text mode.. Plus, when you use graphics tiles you can get rid of the limitations of ascii.
Because text symbols are extraoridnarily easy to distinguish from each other. I, also, when I get around to actually coding my Dream Roguelike (tm) (rather than just writing design docs of a few game aspects) will go for blitted characters to a "bitmap canvas" (To Even Purer Purists: I know this defeats remote playing capabilities. That does not disturb me).
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