rec.games.roguelike.development
- Re: Attributes
- From: Jeff Lait
- Re: Attributes
- From: Jeff Lait
- Re: Attributes
- From: wild.halcyon@xxxxxxxxx
- Re: Attributes
- From: konijn_
- Re: How NOT to code
- From: Glen Wheeler
- Re: Dungeon Creation
- From: Daniël Löwenstein
- Re: How NOT to code
- From: konijn_
- Re: Attributes
- From: Björn Bergström
- Re: 7DRL : Ghoul's Run
- From: Corremn
- Re: A Flexible and Expandable Architecture for Computer Games
- From: Brendan Guild
- Re: Save Scumming Prevention
- From: Thomas
- Re: A Flexible and Expandable Architecture for Computer Games
- From: Erik Piper
- Re: 7DRL : Ghoul's Run
- From: Radomir 'The Sheep' Dopieralski
- Re: Save Scumming Prevention
- From: Christophe Cavalaria
- Re: A Flexible and Expandable Architecture for Computer Games
- From: Glen Wheeler
- Re: Attributes
- From: Glen Wheeler
- Re: Attributes
- From: Glen Wheeler
- Re: Save Scumming Prevention
- From: Andrew Sidwell
- Re: A Flexible and Expandable Architecture for Computer Games
- From: Krice
- Re: 7DRL : Ghoul's Run
- From: MBrenaman
- Re: World map generation
- From: wild.halcyon@xxxxxxxxx
- Re: 7DRL : Ghoul's Run
- From: SZDev - Slash
- Re: World map generation
- From: Radomir 'The Sheep' Dopieralski
- Re: World map generation
- From: wild.halcyon@xxxxxxxxx
- 7DRL : Ghoul's Run
- From: MBrenaman
- Re: A Flexible and Expandable Architecture for Computer Games
- From: zircher
- Re: Attributes
- From: Jeff Lait
- Re: Attributes
- From: Jeff Lait
- Re: A Flexible and Expandable Architecture for Computer Games
- From: Krice
- Re: Attributes
- From: Glen Wheeler
- Re: Attributes
- From: Glen Wheeler
- Re: World map generation
- From: Simon Richard Clarkstone
- Re: An easy method for dungeon generation
- From: Jeff Lait
- Re: Roguelikes and plots
- From: Jeff Lait
- Re: Save Scumming Prevention
- From: zircher
- Re: Save Scumming Prevention
- From: Thomas
- Re: Save Scumming Prevention
- From: Gerry Quinn
- Re: Save Scumming Prevention
- From: Gerry Quinn
- Dual DVD copy Platinum
- From: yarik
- Re: Dungeon Creation
- From: Thomas Wieczorek
- Re: Character graphics
- From: wild.halcyon@xxxxxxxxx
- Character graphics
- From: Radomir 'The Sheep' Dopieralski
- Re: Save Scumming Prevention
- From: Radomir 'The Sheep' Dopieralski
- Re: Save Scumming Prevention
- From: Thomas
- Re: Attributes
- From: gatti
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: Attributes
- From: wild.halcyon@xxxxxxxxx
- Re: World map generation
- From: gatti
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Attributes
- From: gatti
- Re: r.g.r.announce woes
- From: Radomir 'The Sheep' Dopieralski
- Re: Roguelikes and plots
- From: R . Dan Henry
- Re: Attributes
- From: Brendan Guild
- Re: Attributes
- From: Björn Bergström
- Re: Guild - playing round with tiles
- From: ABCGi
- Re: Dungeon Creation
- From: Kostatus
- Re: Dungeon Creation
- From: Kostatus
- An easy method for dungeon generation
- From: Da-Breegster
- Re: World map generation
- From: Brendan Guild
- r.g.r.announce woes
- From: Antoine
- Re: A new RL engine
- From: Brendan Guild
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: Attributes
- From: wild.halcyon@xxxxxxxxx
- Re: World map generation
- From: wild.halcyon@xxxxxxxxx
- Re: World map generation
- From: Timofei Shatrov
- Re: Save Scumming Prevention
- From: Elethiomel
- Re: Attributes
- From: David Damerell
- Re: Dungeon Creation
- From: Thomas
- Re: Attributes
- From: Jeff Lait
- Re: Save Scumming Prevention
- From: Thomas
- Re: Save Scumming Prevention
- From: David Damerell
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: A new RL engine
- From: Michal Brzozowski
- Re: Save Scumming Prevention
- From: Gerry Quinn
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: Save Scumming Prevention
- From: Gerry Quinn
- Re: Dungeon Creation
- From: wild.halcyon@xxxxxxxxx
- Re: Attributes
- From: Max Bolingbroke
- Re: World map generation
- From: wild.halcyon@xxxxxxxxx
- Re: Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: Dungeon Creation
- From: Radomir 'The Sheep' Dopieralski
- Re: Attributes
- From: Max Bolingbroke
- Re: New roguelike magic system?
- From: David Damerell
- Re: Save Scumming Prevention
- From: David Damerell
- Dungeon Creation
- From: Thomas Wieczorek
- Re: World map generation
- From: SZDev - Slash
- Attributes
- From: Radomir 'The Sheep' Dopieralski
- Re: World map generation
- From: wild.halcyon@xxxxxxxxx
- Re: World map generation
- From: SZDev - Slash
- Re: New roguelike magic system?
- From: tongHoAnh
- Re: Save Scumming Prevention
- From: Andrew Doull
- Re: World map generation
- From: Andrew Doull
- Re: New roguelike magic system?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: Aielyn
- Re: New roguelike magic system?
- From: Aielyn
- Re: Save Scumming Prevention
- From: felixp7@xxxxxxxxx
- Re: yuhjklbn?
- From: R . Dan Henry
- Re: Guild - playing round with tiles
- From: R. Alan Monroe
- Re: yuhjklbn?
- From: R. Alan Monroe
- Re: Guild - playing round with tiles
- From: Thomas
- Re: Save Scumming Prevention
- From: Thomas
- Re: Guild - playing round with tiles
- From: Antoine
- Re: yuhjklbn?
- From: Martin Read
- Re: Save Scumming Prevention
- From: vbMark
- Re: Save Scumming Prevention
- From: Thomas
- Re: World map generation
- From: SZDev - Slash
- Re: Save Scumming Prevention
- From: Elethiomel
- Re: Save Scumming Prevention
- From: Jeff Lait
- Re: Save Scumming Prevention
- From: konijn_
- Re: Save Scumming Prevention
- From: konijn_
- Re: World map generation
- From: wild.halcyon@xxxxxxxxx
- Re: Save Scumming Prevention
- From: David Damerell
- Re: Save Scumming Prevention
- From: wild.halcyon@xxxxxxxxx
- Re: Save Scumming Prevention
- From: Krice
- Re: Save Scumming Prevention
- From: Gerry Quinn
- Re: Guild - playing round with tiles
- From: Elethiomel
- Re: yuhjklbn?
- From: Radomir 'The Sheep' Dopieralski
- Re: Guild - playing round with tiles
- From: Christophe
- Re: New roguelike magic system?
- From: tongHoAnh
- Re: yuhjklbn?
- From: Erik Piper
- Re: yuhjklbn?
- From: Radomir 'The Sheep' Dopieralski
- Re: Save Scumming Prevention
- From: Timothy Pruett
- Re: Save Scumming Prevention
- From: Brendan Guild
- Re: A new RL engine
- From: Björn Bergström
- Guild - playing round with tiles
- From: Antoine
- Re: Rolemaster_RL
- From: edward
- Save Scumming Prevention
- From: Thomas
- World map generation
- From: Kostatus
- Re: yuhjklbn?
- From: Kostatus
- Re: Freeware program I wrote: "Save Scumming Helper"
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: tongHoAnh
- Re: Where to put interface?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where to put interface?
- From: Jeff Lait
- Re: Where to put interface?
- From: Nathan Jerpe
- Re: Where the hell am I?
- From: Krice
- Re: yuhjklbn?
- From: David Damerell
- Re: New roguelike magic system?
- From: David Damerell
- Re: Where the hell am I?
- From: Simon Richard Clarkstone
- Re: Where the hell am I?
- From: Simon Richard Clarkstone
- Re: New roguelike magic system?
- From: Aielyn
- Re: A new RL engine
- From: Brendan Guild
- Re: A new RL engine
- From: Michal Brzozowski
- Re: New roguelike magic system?
- From: tongHoAnh
- Re: Where to put interface?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: Aielyn
- Re: Where to put interface?
- From: Jeff Lait
- Re: New roguelike magic system?
- From: Jeff Lait
- Re: A new RL engine
- From: Brendan Guild
- [DoomRL] DoomRL forum officialy open!
- From: Kornel Kisielewicz
- Re: A new RL engine
- From: Michal Brzozowski
- Re: Where to put interface?
- From: Milesss
- Re: Where to put interface?
- From: felixp7@xxxxxxxxx
- Re: Template world algorithm (in vague detail)
- From: jude hungerford
- Re: Where to put interface?
- From: Radomir 'The Sheep' Dopieralski
- Re: Roguelikes and plots
- From: Juho Julkunen
- Re: A new RL engine
- From: Brendan Guild
- Re: Where to put interface?
- From: Nathan Jerpe
- Re: A new RL engine
- From: Brendan Guild
- Re: Where to put interface?
- From: Michal Brzozowski
- Re: Where to put interface?
- From: felixp7@xxxxxxxxx
- Re: Where to put interface?
- From: Michal Brzozowski
- [OT] Google Groups (Was: Re: New roguelike magic system?)
- From: Elethiomel
- Re: A new RL engine
- From: Michal Brzozowski
- Re: Where to put interface?
- From: felixp7@xxxxxxxxx
- Re: New roguelike magic system?
- From: Aielyn
- Re: Where to put interface?
- From: Brendan Guild
- Re: A new RL engine
- From: Brendan Guild
- Re: Where to put interface?
- From: Brent Ritchie
- Re: Where to put interface?
- From: wild.halcyon@xxxxxxxxx
- Where to put interface?
- From: Milesss
- [OT] Re: Where the hell am I?
- From: R. Alan Monroe
- Re: New roguelike magic system?
- From: R . Dan Henry
- Re: New roguelike magic system?
- From: R . Dan Henry
- Re: yuhjklbn?
- From: Martin Read
- Re: Where the hell am I?
- From: Martin Read
- Re: Packaging standalone Python for Linux
- From: Martin Read
- Re: Where the hell am I?
- From: Martin Read
- A Flexible and Expandable Architecture for Computer Games
- From: simen . haugen
- How's DiabloRL coming along?
- From: phplus
- yuhjklbn?
- From: phplus
- Re: Template world algorithm (in vague detail)
- From: wild.halcyon@xxxxxxxxx
- Re: A new RL engine
- From: Krice
- Re: A new RL engine
- From: Michal Brzozowski
- Re: A new RL engine
- From: Krice
- Re: New roguelike magic system?
- From: wild.halcyon@xxxxxxxxx
- A new RL engine
- From: Michal Brzozowski
- Re: Modern dungeon exploration
- From: Radomir 'The Sheep' Dopieralski
- Re: Rolemaster_RL
- From: J.M. Joensuu
- Re: Rolemaster_RL
- From: Bateau
- Re: Modern dungeon exploration
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: Kostatus
- Re: Why only 1 action per turn?
- From: JSwing
- Re: Modern dungeon exploration
- From: Chris Reuter
- Re: New roguelike magic system?
- From: R . Dan Henry
- Re: Template world algorithm (in vague detail)
- From: wild.halcyon@xxxxxxxxx
- Re: Template world algorithm (in vague detail)
- From: konijn_
- Rolemaster_RL
- From: someone
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Simon Richard Clarkstone
- Re: Game Engine as Operating System
- From: Simon Richard Clarkstone
- Re: New roguelike magic system?
- From: Aielyn
- Re: Why only 1 action per turn?
- From: Nolithius
- Re: Where the hell am I?
- From: Jim Strathmeyer
- Re: Game Engine as Operating System
- From: R. Alan Monroe
- Re: Game Engine as Operating System
- From: Shedletsky
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Roguelikes and plots
- From: Radomir 'The Sheep' Dopieralski
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: My opinion on the Roguelikes
- From: Kostatus
- Re: Roguelikes and plots
- From: Kolczuga
- Re: Roguelikes and plots
- From: Timothy Pruett
- Re: My opinion on the Roguelikes
- From: Darshan Shaligram
- Re: Where the hell am I?
- From: Arthur J. O'Dwyer
- Re: Roguelikes and plots
- From: Thomas
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Roguelikes and plots
- From: Thomas
- Re: Where the hell am I?
- From: Jim Strathmeyer
- Re: Roguelikes and plots
- From: Jim Strathmeyer
- Re: Where the hell am I?
- From: Kolczuga
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Kolczuga
- Re: Roguelikes and plots
- From: Kornel Kisielewicz
- Re: Where the hell am I?
- From: Ray Dillinger
- Re: My opinion on the Roguelikes
- From: Jeff Lait
- Re: Where the hell am I?
- From: Jeff Lait
- Re: Where the hell am I?
- From: Kolczuga
- Re: Roguelikes and plots
- From: John Connors
- Re: Packaging standalone Python for Linux
- From: Radomir 'The Sheep' Dopieralski
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Where the hell am I?
- From: Raymond Martineau
- Re: Packaging standalone Python for Linux
- From: Antoine
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Christophe Cavalaria
- Re: Where the hell am I?
- From: Jim Strathmeyer
- Re: Where the hell am I?
- From: Jim Strathmeyer
- Re: Where the hell am I?
- From: Kolczuga
- Re: Where the hell am I?
- From: Kolczuga
- Re: Where the hell am I?
- From: Chris Martens
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Roguelikes and plots
- From: Kolczuga
- Re: Where the hell am I?
- From: Brendan Guild
- Re: Where the hell am I?
- From: Kolczuga
- Re: Where the hell am I?
- From: Jeff Lait
- Re: Roguelikes and plots
- From: Jeff Lait
- Re: Roguelikes and plots
- From: Nathan Jerpe
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Roguelikes and plots
- From: Nathan Jerpe
- Re: Where the hell am I?
- From: Jim Strathmeyer
- Re: Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: Where the hell am I?
- From: Krice
- Re: Roguelikes and plots
- From: Ray Dillinger
- Re: Packaging standalone Python for Linux
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Björn Bergström
- Re: New roguelike magic system?
- From: R . Dan Henry
- Packaging standalone Python for Linux
- From: Antoine
- Re: Roguelikes and plots
- From: Brendan Guild
- Re: Roguelikes and plots
- From: Bateau
- Roguelikes and plots
- From: wild.halcyon@xxxxxxxxx
- Re: New roguelike magic system?
- From: wild.halcyon@xxxxxxxxx
- Re: Where the hell am I?
- From: Brendan Guild
- Re: Where the hell am I?
- From: Kolczuga
- Re: Where the hell am I?
- From: Brendan Guild
- Re: Where the hell am I?
- From: Max Bolingbroke
- Re: Suggestions for a square font?
- From: David Damerell
- Re: New roguelike magic system?
- From: Elethiomel
- Re: New roguelike magic system?
- From: Martin Read
- Re: New roguelike magic system?
- From: Elethiomel
- Re: Where the hell am I?
- From: Brendan Guild
- Re: New roguelike magic system?
- From: Antoine
- Re: New roguelike magic system?
- From: Aielyn
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Re: Where the hell am I?
- From: Krice
- Re: Where the hell am I?
- From: Kolczuga
- Re: Where the hell am I?
- From: Radomir 'The Sheep' Dopieralski
- Where the hell am I?
- From: Kolczuga
- Re: Suggestions for a square font?
- From: R. Alan Monroe
- Re: Two reviews
- From: Kostatus
- Re: My opinion on the Roguelikes
- From: Kostatus
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Poland
- From: Kolczuga
- Re: Poland
- From: Juho Julkunen
- Re: Poland
- From: Ido . Yehieli
- Re: Two reviews
- From: The Fury
- Re: Suggestions for a square font?
- From: Martin Read
- Re: Suggestions for a square font?
- From: Martin Read
- Re: Suggestions for a square font?
- From: wild.halcyon@xxxxxxxxx
- Re: Poland
- From: J.M. Joensuu
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Elethiomel
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Krice
- Re: Suggestions for a square font?
- From: Christophe Cavalaria
- Re: My opinion on the Roguelikes
- From: Timofei Shatrov
- Re: New roguelike magic system?
- From: Sherm Pendley
- Re: New roguelike magic system?
- From: Aielyn
- Re: My opinion on the Roguelikes
- From: felixp7@xxxxxxxxx
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: Owen Jacobson
- Re: Detecting nouns in English?
- From: Father Nature
- Re: Two reviews
- From: Kostatus
- Re: My opinion on the Roguelikes
- From: Kostatus
- Re: Suggestions for a square font?
- From: Timothy Pruett
- Re: Suggestions for a square font?
- From: wild.halcyon@xxxxxxxxx
- Re: Suggestions for a square font?
- From: Krice
- Re: Poland
- From: Kolczuga
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: Christophe
- Re: Suggestions for a square font?
- From: David Damerell
- Re: Suggestions for a square font?
- From: David Damerell
- Re: Suggestions for a square font?
- From: Christophe
- Re: Suggestions for a square font?
- From: David Damerell
- Re: Suggestions for a square font?
- From: David Damerell
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: Jim Strathmeyer
- Re: Suggestions for a square font?
- From: Erik Piper
- Re: My opinion on the Roguelikes
- From: copx
- Re: Suggestions for a square font?
- From: Christophe
- Re: My opinion on the Roguelikes
- From: Erik Piper
- Re: Suggestions for a square font?
- From: Erik Piper
- Re: Suggestions for a square font?
- From: gatti
- Re: Suggestions for a square font?
- From: Timothy Pruett
- My opinion on the Roguelikes
- From: cousinoleg
- Re: Poland
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Timothy Pruett
- Re: New roguelike magic system?
- From: J.M. Joensuu
- Re: Poland
- From: Erik Piper
- Re: Poland
- From: Ido . Yehieli
- Re: Suggestions for a square font?
- From: Chris Morris
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: Suggestions for a square font?
- From: Christophe
- Re: DHTML roguelike - is it worth?
- From: felixp7@xxxxxxxxx
- Re: Suggestions for a square font?
- From: wild.halcyon@xxxxxxxxx
- Re: New roguelike magic system?
- From: Aielyn
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: Simon Richard Clarkstone
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: Suggestions for a square font?
- From: Ray Dillinger
- Re: Suggestions for a square font?
- From: Risto Saarelma
- Re: Suggestions for a square font?
- From: Krice
- Re: New roguelike magic system?
- From: Jim Strathmeyer
- Re: Porting a game
- From: Jim Strathmeyer
- Re: Suggestions for a square font?
- From: Martin Read
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Krice
- [Announcement] FuryBand Bug Testing and Ports
- From: The Fury
- Re: Suggestions for a square font?
- From: Erik Piper
- Re: Suggestions for a square font?
- From: Wolfgang Groiss
- Re: Game Engine as Operating System
- From: Brendan Guild
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: R . Dan Henry
- Re: Poland
- From: Milesss
- Re: Suggestions for a square font?
- From: konijn_
- Re: Suggestions for a square font?
- From: Jeff Lait
- Re: Suggestions for a square font?
- From: David Damerell
- Re: Suggestions for a square font?
- From: David Damerell
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Christophe
- Re: Suggestions for a square font?
- From: Martin Read
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Detecting nouns in English?
- From: Michal Brzozowski
- Re: Suggestions for a square font?
- From: Christophe
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: Aielyn
- Re: Suggestions for a square font?
- From: Jeff Lait
- Re: Suggestions for a square font?
- From: Martin Read
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: konijn_
- Re: GREEKIE design doc updated
- From: R . Dan Henry
- Re: Suggestions for a square font?
- From: Brendan Guild
- Re: New roguelike magic system?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: New roguelike magic system?
- From: wild.halcyon@xxxxxxxxx
- Re: New roguelike magic system?
- From: SZDev - Slash
- Re: Suggestions for a square font?
- From: Krice
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: DHTML roguelike - is it worth?
- From: felixp7@xxxxxxxxx
- Re: Suggestions for a square font?
- From: Krice
- Re: Detecting nouns in English?
- From: Jim Strathmeyer
- Re: DHTML roguelike - is it worth?
- From: zircher
- Re: Modern dungeon exploration
- From: David Damerell
- Re: Why only 1 action per turn?
- From: Kostatus
- Re: Suggestions for a square font?
- From: Risto Saarelma
- Re: Modern dungeon exploration
- From: R . Dan Henry
- Re: DHTML roguelike - is it worth?
- From: felixp7@xxxxxxxxx
- Re: Modern dungeon exploration
- From: Jim Strathmeyer
- Re: Detecting nouns in English?
- From: Balaam
- Re: DHTML roguelike - is it worth?
- From: Raghar
- Re: Poland
- From: Radomir 'The Sheep' Dopieralski
- Re: Poland
- From: Peter
- Re: DHTML roguelike - is it worth?
- From: konijn_
- Re: Poland
- From: Radomir 'The Sheep' Dopieralski
- Re: Poland
- From: Tomasz \"Warui\" Nowakowski
- Re: Detecting nouns in English?
- From: wild.halcyon@xxxxxxxxx
- Game Engine as Operating System
- From: Simon Richard Clarkstone
- Re: Detecting nouns in English?
- From: wild.halcyon@xxxxxxxxx
- Re: Detecting nouns in English?
- From: Jeff Lait
- Re: Poland
- From: Vadim Gaidukevich
- Re: Poland
- From: Timofei Shatrov
- Re: Poland
- From: Fuma
- Re: Poland
- From: Radomir 'The Sheep' Dopieralski
- Re: DHTML roguelike - is it worth?
- From: felixp7@xxxxxxxxx
- Re: Poland
- From: Jakub Debski
- Re: Poland
- From: Sherm Pendley
- Re: Poland
- From: Radomir 'The Sheep' Dopieralski
- Re: Poland
- From: Björn Bergström
- Re: Poland
- From: Jakub Debski
- Re: Poland
- From: Joe Hewitt
- Re: Two reviews
- From: Kostatus
- Re: Poland
- From: Radomir 'The Sheep' Dopieralski
- Re: Detecting nouns in English?
- From: Balaam
- Re: Poland
- From: copx
- Re: Poland
- From: copx
- Re: Poland
- From: Krice
- Poland
- From: Krice
- Re: Two reviews
- From: Krice
- Re: Detecting nouns in English?
- From: Radomir 'The Sheep' Dopieralski
- Re: Detecting nouns in English?
- From: Balaam
- Re: Detecting nouns in English?
- From: Radomir 'The Sheep' Dopieralski
- New roguelike magic system?
- From: Aielyn
- Re: Detecting nouns in English?
- From: Balaam
- Re: Detecting nouns in English?
- From: Thomas
- Detecting nouns in English?
- From: Balaam
- Two reviews
- From: Kostatus
- Re: Modern dungeon exploration
- From: Christophe Cavalaria
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: DHTML roguelike - is it worth?
- From: Kronomancer
- Re: DHTML roguelike - is it worth?
- From: emachine
- Re: Uplink - mini review and roguelike potential
- From: Tmandry
- Re: DHTML roguelike - is it worth?
- From: R. Alan Monroe
- Re: DHTML roguelike - is it worth?
- From: Radomir 'The Sheep' Dopieralski
- Re: DHTML roguelike - is it worth?
- From: Raghar
- Re: DHTML roguelike - is it worth?
- From: Brendan Guild
- Re: What RL's work well on a pocketpc?
- From: ABCGi
- Re: DHTML roguelike - is it worth?
- From: phplus
- DHTML roguelike - is it worth?
- From: felixp7@xxxxxxxxx
- Re: Modern dungeon exploration
- From: R . Dan Henry
- Re: Modern dungeon exploration
- From: R . Dan Henry
- Re: Modern dungeon exploration
- From: R . Dan Henry
- Re: Attack effects
- From: R . Dan Henry
- Re: Permadeath and savescumming
- From: R . Dan Henry
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Uplink - mini review and roguelike potential
- From: Tmandry
- Re: Uplink - mini review and roguelike potential
- From: Tmandry
- Re: Suggestions for a square font?
- From: R. Alan Monroe
- Re: Suggestions for a square font?
- From: konijn_
- Re: Why only 1 action per turn?
- From: Radomir 'The Sheep' Dopieralski
- Re: Why only 1 action per turn?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Krice
- Re: Why only 1 action per turn?
- From: JSwing
- Re: Why only 1 action per turn?
- From: Jim Strathmeyer
- Why only 1 action per turn?
- From: JSwing
- Re: Suggestions for a square font?
- From: John Connors
- Re: Suggestions for a square font?
- From: edward
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Suggestions for a square font?
- From: Radomir 'The Sheep' Dopieralski
- Re: Suggestions for a square font?
- From: Elethiomel
- Re: Suggestions for a square font?
- From: Krice
- Suggestions for a square font?
- From: Alexin
- Re: Uplink - mini review and roguelike potential
- From: tmandry
- Re: Serialization and Saved Game OOD
- From: Brendan Guild
- Re: Porting a game
- From: Kornel Kisielewicz
- Re: Is anyone currently doing an "idyllic" RL?
- From: Burnt Njal
- Re: Porting a game
- From: Jeff Lait
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Uplink - mini review and roguelike potential
- From: Auric__
- Re: Uplink - mini review and roguelike potential
- From: SZDev - Slash
- Re: Uplink - mini review and roguelike potential
- From: Bateau
- Re: Uplink - mini review and roguelike potential
- From: cousinoleg
- Uplink - mini review and roguelike potential
- From: Bateau
- Re: Is anyone currently doing an "idyllic" RL?
- From: phplus
- Re: Porting a game
- From: Antoine
- Re: Porting a game
- From: Andrew Doull
- Re: Permadeath and savescumming
- From: Erik Piper
- Re: Is anyone currently doing an "idyllic" RL?
- From: Burnt Njal
- Re: Porting a game
- From: Krice
- Re: Porting a game
- From: Jeff Lait
- Re: Permadeath and savescumming
- From: Martin Read
- Re: Who of you...
- From: NIm
- Re: Porting a game
- From: David Damerell
- Re: Permadeath and savescumming
- From: Erik Piper
- Re: Yet another FOV question
- From: edward
- Re: Porting a game
- From: edward
- Re: Permadeath and savescumming
- From: Martin Read
- Re: Porting a game
- From: Krice
- Re: Porting a game
- From: Andrew Doull
- Re: Permadeath and savescumming
- From: Björn Bergström
- Re: Porting a game
- From: Antoine
- Re: Porting a game
- From: Shedletsky
- Yet another FOV question
- From: cheepicus
- Porting a game
- From: Antoine
- Re: Permadeath and savescumming
- From: Erik Piper
- Re: PerlRL 0.1
- From: edward
- Re: Permadeath and savescumming
- From: Erik Piper
- Re: Permadeath and savescumming
- From: Martin Read
- Re: How much early scripting is too much?
- From: Erik Piper
- Is anyone currently doing an "idyllic" RL?
- From: phplus
- Re: Who of you...
- From: Joe Hewitt
- Re: PerlRL 0.1
- From: Da-Breegster
- Re: PerlRL 0.1
- From: edward
- Re: Permadeath and savescumming
- From: edward
- Re: PerlRL 0.1
- From: Da-Breegster
- Re: PerlRL 0.1
- From: Sherm Pendley
- Re: PerlRL 0.1
- From: Sherm Pendley
- Re: PerlRL 0.1
- From: Da-Breegster
- Re: PerlRL 0.1
- From: Da-Breegster
- Re: PerlRL 0.1
- From: Sherm Pendley
- Re: PerlRL 0.1
- From: Sherm Pendley
- Re: PerlRL 0.1
- From: Da-Breegster
- Re: PerlRL 0.1
- From: Brendan Guild
- Re: PerlRL 0.1
- From: Da-Breegster
- Re: PerlRL 0.1
- From: Sherm Pendley
- PerlRL 0.1
- From: Da-Breegster
- Re: Who of you...
- From: edward
- Re: Permadeath and savescumming
- From: edward
- Re: RogeBasin Articles
- From: Krice
- Re: UltimaRL
- From: edward
- Re: TO ALL -- Articles
- From: Milesss
- Re: RogeBasin Articles
- From: Timothy Pruett
- Re: help!
- From: dark_dragoon
- Re: How NOT to code
- From: Krice
- Re: RogeBasin Articles
- From: Krice
- Re: RogeBasin Articles
- From: Timothy Pruett
- Re: Permadeath and savescumming
- From: Antoine
- Re: Architecture OOD
- From: Brendan Guild
- Re: How NOT to code
- From: Raghar
- Re: How NOT to code
- From: Raghar
- Re: OT: text based scorched earth!
- From: Ido . Yehieli
- Re: OT: text based scorched earth!
- From: Ido . Yehieli
- OT: text based scorched earth!
- From: Ido . Yehieli
- Re: UltimaRL
- From: Martin Read
- Re: How NOT to code
- From: Krice