To make this posting short, I will only name the most important changes:
- a new main quest, containing 4 subquests
- 11 sidequests (not necessary to win)
- completely re-edited items, spells and monsters
- improved dungeon generation with themed levels
- new possibilities to interact with altars, crypts and wells
- improved user interface
- better graphics in SDL mode
- lots of bug fixes
As this is still a 0.x release, expect bugs. I testet the game several
times on Linux and Windows, both in SDL and in console mode, but it's
unlikely that it's bug free.
(There will also be a small update to the data files soon, available as
patch from the LR blog, but that's nothing critical; just some text files
that most people won't read anyhow.)
[release] LambdaRogue v0.3 (gamma 1) ...blog and binary downloads are provided here: ...Source code and older releases can be found on LambdaRogue's SourceForge page: ... I testet the game several times on Linux and Windows, both in SDL and in console mode, but it's unlikely that it's bug free.... (There will also be a small update to the data files soon, available as patch from the LR blog, but that's nothing critical; just some text files that most people won't read anyhow.) ... (rec.games.roguelike.development)
[release] LambdaRogue v0.3 (gamma 1) ...blog and binary downloads are provided here: ...Source code and older releases can be found on LambdaRogue's SourceForge page: ... I testet the game several times on Linux and Windows, both in SDL and in console mode, but it's unlikely that it's bug free.... (There will also be a small update to the data files soon, available as patch from the LR blog, but that's nothing critical; just some text files that most people won't read anyhow.) ... (rec.games.roguelike.misc)
Re: LambdaRogue v0.3 (gamma 1) ...blog and binary downloads are provided here: ...Source code and older releases can be found on LambdaRogue's SourceForge ... unlikely that it's bug free.... couldn't figure out the diagonal scheme.)... (rec.games.roguelike.development)
OSDK Version 0.013 ... Corrected a bug in the makefile that make it ... Added a new program in the OSDK,... I tested it to compile the game from Fabrice, I had to do a few ... modifications in the source code, but also some bugs to correct in the OSDK ... (comp.sys.oric)
Re: new 20050811 kernels available ...VCAFILT is known to be buggy - you might want to ask John Rodriguez if he will open source it. ... Hell, the problem could even be in calls between Sunley's YadTV2 and gradd video system, which passes through the kernel.... He only borrowed the source code of wcast.sys to fix a bug as a favor to me. ... Since I believe he no longer has an OS/2 build system, he is not able to fix this bug from wcast.sys side, assuming that he could borrow the code again. ... (comp.os.os2.bugs)