Re: UI gripe
- From: Billy Bissette <baines@xxxxxxxxxxxxxx>
- Date: Sat, 28 Jun 2008 16:31:17 -0500
Eddie Grove <eddiegrove@xxxxxxxxxxx> wrote in
Matthew Vernon <matthew@xxxxxxxxxx> writes:
It Would Be Nice If it were possible to "lock" items into inventory
slots. For example - I acquired Kelek before Mordenkeinen, which
meant I spent a while teleporting between levels when I meant to rend
the soul of a particularly tricky monster until my finger macros
re-programmed themselves. I'd be happy with either e.g. Kelek always
being h) or being able to fix it as something when I pick it up
I implemented this once. I insisted that the nth usuable magic book
would always go into the nth slot, and that other items were ordered
by tval, but not by sval but rather by pickup order. If all you carry
are the 1st and 3rd books, that means you have an empty slot that
needs to be marked somehow.
It takes some getting used to. Seeing ?MB1, then a mushroom, then
?MB3, then a different mushroom is disconcerting at first. When
identical tval items do not merge and end up separated, that is also
In such a system, you could create an inscription %s that says "always
put this item in slot s".
I thought it was a moderate improvement. However, large UI changes
that result in moderate improvements are often a mistake, particularly
if they are only going to show up in a single variant.
I also disagree with the people who think numbered inscriptions are
the answer. There is a fundamental difference in typing between
numbers and letters due to the increased finger movement. Learning
m-a-b is simply better than learning m-1-b.
However, there was another reason I gave it up. You want to avoid
problems when keys bounce. It is a problem if m-a-a has a meaning.
Better to learn m-1-a where sticky keys don't matter. If you go with
fixed slots, I think that spell letters should not match the book, and
not be m or p. Perhaps always using q through z for spells would be a
Really, in the current system, m-a-a should be outlawed. The books
should come autoinscribed, and only the number selection should work.
Force new players to learn the preferred system from the start.
Though it is ugly in its own rights, I used to wish that casting
overrode the whole inventory letter selection with a fixed letter
book selection. I didn't like switching to numbers because that
messed with my typing. Something like "m-b-a" would always be the
first spell of the second version book for your character class, and
if you didn't have the second book then it would fail.
Having to use inscriptions to "fix" the interface into becoming
something workable was alwys annoying to me.
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