Invisible Kitty Lord Accidental Hit



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Long time lurker second timeish poster. So I'm on my best non scummed
character ever (have recently gone cold turkey and this character is
good enough that I don't really mind) and I screwed up a bit. I
adhered to the cat lord's principles get to his level all excited
about my ring walk up to a dark room and decide I should put on an
amulet of light in case he's in there, do so, and walk in only to
accidentally hit him because he's invisible. My question is whether he
can be calmed after an accidental hit in any way if you have kept his
principles and only angered him by accidentally hitting him? I really
don't want a careless w6 to rob me of my ring. Also any advice on my
characters odds of getting an ultimate lawful ending? Initially had a
good start getting healing and killing raider lord, but puppy died :(.
Was running through small cave which I had generated at level 1 and
ran into a nasty Wraith which drained my toughness down to 5 from
about 20... needless to say a fighter with <40 hp isn't fun... got
back up with herbs eventually when I found a nice herb level right
below Dwarftown (tamed big room thanks to my fancy pick axe, but herbs
ended up dying accidentally due to lack of herbalism and didn't have
enough holy water to replenish sufficient 2x2's. Found a Scroll of
Danger in Waldenbrook's and decided I should at least look for an
AoLS. Saved khelly with a random AoLS that showed up in my inventory
while pool drinking and random adventuring. Wild Boar attacked me and
dropped skull while I was running the Snake from Beyond corpse back to
get a PoCC... accidentally gave away Wyrm while C *bleh*... Killed two
farmers in HMV and no corpse, but lured one to lawinlothel and got a
corpse. Got Medal of Chaos and waiting for darknight for crown. Found
a second AoLS in casino and wore for about 3 dungeon levels until a
mimic hivemind paralyzed me for an extended period of time and I died
at some point during the paralysis... teleportisis kicked in, but I
was on the banshee level and could not find a safe place to wait out
the paralysis luck saved me from a second death there and I guess it
caught up with me in my accidental cat lord smacking. Ancient Minotaur
was on my to do list and was going to hand over his axe to ratling,
but impatience/corruption/stat drains made me bail twice on the maze.
This is my first melee character to make it past dwarftown quests and
my best non scummed character of all time... recently had a very
slightly scummed Wizard turn into WMoPC after a win... slight scumming
was due to greed and emperor lich while grave digging in dwarven
graveyard and accidental misdirected magic missile while clearing a
Red Dragon Vault on D40ish... was in a 1 square wide corridor and shot
to the side... but that was the extent of the scumming on that
character and that gives me confidence that I am finally decent at
this game... got the cat ring on the wizard and now know exactly how
nice having it is... especially the increaced critical hits will be
nice when on this fighter and doubly added with bracers of war... any
advice? Should I just suck it up and kill the kitty especially since I
don't have access to calm monster anyway. I really hate to lose the
ring since I spent lots of time finding a vortex to blow up three
kitties in a minor vault and dug circles around other cats and blew a
potion of exchange in the arena just to make sure I had good kitty
karma.

----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Mugger St:35 Le:24 Wi:29 Dx:36 To:35 Ch:18 Ap: 9 Ma:14 Pe:
20 N+
DV/PV: 141/36 H: 408(414) P: 17(82) Exp: 24/2162935 M: 145343



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Mugger Race: male Dwarf Class: Fighter
Eye color: brown Hair color: black Complexion: ruddy
Height: 4' Weight: 45 pounds
Age: 70 (grown-up, 2 years of unnatural aging added in)
Star sign: Sword Birthday: 4/Sword (day 184 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for
you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to
ease
your life as much as possible and gave you a lot of comfort.
In your youth you worked a lot to become rich and famous
later.
Consequently you rarely had enough time to play with other kids of
your
age.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become a Fighter.




----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required
marks
--------------------- --- --- --- -- -------------
--------------
Unarmed fighting 4 +3 +1 +1 skilled 4
Daggers & knives 5 +4 +2 +1 skilled 64
Clubs & hammers 7 +5 +3 +2 skilled 183
Maces & flails 8 +6 +4 +2 excellent 463
Swords 8 +6 +4 +2 excellent 254
Axes 11 +10 +8 +3 Mastery
1009
Whips 1 +1 +0 +1 basic 20
Pole arms 13 +16 +10 +18 Mastery
5096 <-- loving Sword birth
Twohanded weapons 1 +1 +1 +0 basic 20
Staves 5 +5 +1 +7 skilled 126

Missile weapon Lvl Hit Dam Ra Level Required
marks
--------------------- --- --- --- -- -------------
--------------
Slings 0 +0 +0 +0 unskilled 7
Bows 9 +18 +13 +3 excellent 107
Crossbows 6 +12 +9 +2 skilled 130
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required
marks
--------------------- --- --- -------------
--------------
Shields 10 +20 excellent
1185


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+22Æ bonus to hit, Î3d8+21Æ damage


Damage caused with your missile weapons:
----------------------------------------
ÆAmmunition: Î25Æ, base range: Î15Æ, Î+44Æ bonus to hit, Î1d6+25Æ
damage




----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Cure Critical Wounds: 3, 29pp (Effectivity: +0)
Cure Disease : 9, 15pp (Effectivity: +0)
Darkness : 12, 7pp (Effectivity: +0)
Farsight : 23, 30pp (Effectivity: +0) <-- book
Fire Bolt : 3, 19pp (Effectivity: +0)
Greater Identify : 10, 190pp (Effectivity: +0)
Improved Fireball : 10, 57pp (Effectivity: +0)
Light : 6, 5pp (Effectivity: +0)
Magic Lock : 6, 15pp (Effectivity: +0)
Magic Missile : 11, 15pp (Effectivity: +0)
Neutralize Poison : 5, 19pp (Effectivity: +0)
Revelation : 8, 63pp (Effectivity: +0)
Slow Monster : 16, 12pp (Effectivity: +0)
Slow Poison : 23, 10pp (Effectivity: +0)
Strength of Atlas : 17, 18pp (Effectivity: +0)
Stun Ray : 21, 14pp (Effectivity: +0)
Teleportation : 170, 22pp (Effectivity: +0) <-- book

All others from blasting Wands of Wonder in empty Big Room and hoping
for a wish
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Archery ..................100 (superb) [+1d3]
Athletics ................ 61 (good) [+3d5]
Backstabbing ............. 59 (good) [+1d5]
Bridge building .......... 15 (mediocre) [+3d5] (mr)
Climbing ................. 60 (good) [+2d4]
Detect traps ............. 86 (great) [+1d3]
Disarm traps ............. 9 (poor) [+4d4]
Dodge .................... 95 (superb) [+1d5]
Find weakness ............100 (superb) [+1d3]
First aid ................ 81 (great) [+1d5]
Haggling ................. 21 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d5]
Law ...................... 43 (fair) [+1d5]
Listening ................100 (superb) [+1d5]
Literacy ................. 71 (great) [+1]
Metallurgy ............... 32 (fair) [+3d4]
Mining ...................100 (superb) [+1d3]
Pick locks ............... 12 (mediocre) [+3d4]
Pick pockets ............. 65 (good) [+1]
Smithing ................. 52 (good) [+3d3]
Stealth ..................100 (superb) [+1]
Swimming ................. 55 (good) [+2d4]
Tactics .................. 73 (great) [+1d3]
Two weapon combat ........100 (superb) [+1d5]


----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------

Your close attunement to corrupted astral space allows teleportation.
<--- got right after I ate the doggy
Your antennae explore the details of your environment (Ap: -4).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You rage (DV: -9, +6 melee damage)!
You have become extremely thin and nimble (1/2 weight, DV: +6).
Poison drips from your hands. <--- didn't remove due to abundance of
thick gauntlets so far


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 6739 stones Carrying capacity: 9875
stones

Head : uncursed rusty horned helmet [+4, +0]
[100s] <-- starting gear was [4,1
Neck : blessed amulet of light
[3s]
Body : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}
[60s] <-- giant vault
Girdle : blessed girdle of carrying [+0, +0]
[15s]
Cloak : uncursed cloak of defense [+3, +0]
[20s]
Right Hand : uncursed mithril scimitar of mayhem (-2, 3d8+9)
[32s] <--training for ToRR
Left Hand : uncursed tower crystal shield (-2) [+13, +4]
[260s]
Right Ring : uncursed ring of see invisible
[1s] <-- put on too late
Left Ring : blessed ring of speed [+0, +1] (+5 spd)
[1s]
Bracers : uncursed bracers of war [+8, +4] {Dx+8}
[10s] <-- precrown at dwarftwn
Gauntlets : uncursed thick gauntlets (-1, -2) [-1, +4]
[15s] <--- found tons
Boots : blessed waterproof seven league boots [+1, +0]
[30s] <-- random drop
Missile weapon: uncursed long bow (+2, +2)
[30s]
Missiles : bundle of 25 blessed arrows (+0, 1d6)
[50s]
Tool : uncursed Chaos Orb of Elemental Fire {St+10}
[100s]


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 6012 stones Carrying capacity: 9875 stones

Helmets ('[')
uncursed helm of water breathing [+0, +1]
[30s]
Armor ('[')
uncursed black dragon scale mail (-2, -4) [-2, +11]
[200s]
Shields ('[')
blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6]
[120s]
Gauntlets ('[')
blessed gloves of dexterity [+0, +0] {Dx+2}
[6s]
uncursed elemental gauntlets (-1, +0) [+0, +3]
[10s]
uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3}
[40s]
uncursed archery gloves (+0, +4) [+3, +0]
[6s]
cursed thick gauntlets (-1, -2) [+0, +4]
[15s]
Cloaks ('[')
uncursed cloak of protection [+0, +2]
[20s] <-- was +5 when found
Girdles ('[')
blessed girdle of greed [+0, +0]
[7s]
cursed girdle of carrying [+0, +0]
[15s]
uncursed adamantium girdle [+0, +5]
[18s]
Boots ('[')
uncursed mithril boots [-1, +5]
[96s]
Necklaces (''')
snip junk... main amulet now is rapid healing due to lost of AoLS
blessed amulet of order
[3s]
Bracers (',')
cursed bracers of toughness [+0, +0] {To+6}
[10s]
One-handed weapons ('(')
uncursed rustproof orcish spear of mayhem (+1, 3d8+8)
[75s]
blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}
[90s] <--- early surge

chaos rat level

7ish in UD
uncursed rustproof sword of sharpness (+0, 4d8+6)
[35s]
blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To
+3}
blessed eternium dagger (+0, 2d4+10)
[5s]
uncursed mithril battle axe of penetration (+0, 1d6+5)
[56s]
uncursed rabbit knife (+0, 1d3+5)
[8s]
blessed spear of defense (+1, 1d8)
[50s]
uncursed whip of slaughtering (-4, 1d30)
[15s]
uncursed whip of weakness (-4, 1d3+2)
[15s]
uncursed whip of slaughtering (-4, 1d30)
[15s]
Two-handed weapons ('(')
uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)
[100s] <-- caveman surge
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]
[50s] <-- giant vault
uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)
[20s]
uncursed mithril-shod quarterstaff of penetration (+0, 1d10+9)
[64s] <-- Waldenbrook's
blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}
[40s] <-- darkforge
two-handed sword
[70s]
Missile weapons ('}')
uncursed light crossbow of accuracy (+8, +0)
[70s]
uncursed heavy crossbow of accuracy (+9, +2)
[140s]
uncursed short bow of accuracy (+7, +0)
[20s]
Missiles ('/')
snip lots of missiles including plenty of demon slaying and a few
uneerings for Filk if I make it that far
Tools (']')
heap of 5 uncursed waterproof blankets
[50s]
heap of 3 uncursed fireproof blankets
[30s]
uncursed si
[10s]
uncursed magical writing set (6)
[5s]
uncursed magical writing set (3)
[5s]
cursed climbing set
[180s]
uncursed Chaos Orb of Elemental Water {Wi+10}
[100s]
snip keys and sis
Rings ('=')
snip junk that I want to include the cat ring
Wands ('\')
snip dozens of wands from wand shop and Casino... no wish but plenty
of webs and junk for murdering cat lord if necessary
Potions ('!')
snip junk... have had 5 PoGA tasty
Scrolls ('?')
snip a lot of scrolls... have 6 SoCRs 5 safe in mystic room of
dwarftown
Books ('"')
uncursed tract of chaos
[150s]
uncursed spellbook of Farsight
[100s]
spellbook of Knock
[100s]
spellbook of Slow Poison
[100s]
blessed spellbook of Teleportation
[100s]
.... I'm not caster and barely can learn with low literacy
Food ('%')
snip small amount of food.... lame slow restocking ratlings
Valuables ('$')
1955 gold pieces
[19s]
Gems ('*')
snip junk


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

7361 monsters perished under his attacks.

The following monsters were vanquished:
1 Ancient Chaos Wyrm
36 ancient minotaurs
10 battle bunnies <--- yay digging
2 berserker emperors
5 blink dogs <-- yummy first one gave a corpse, but others had
to die to give me C
3 blue baby dragons
1 bone golem
2 brown bears
2 brown worms
34 bugbears
1 bunny master
1 cloaked ratling <--- didn't like me after I killed his boss
for necklace
1 crime lord
18 dopplegangers
7 doppleganger lords
locked a doppleganger king in a room cause he was mean even with
confusion resistance
2 dwarves
10 dwarven chaos knights
2 dwarven children <--- needed to be C... sorry
1 dwarven guardian
1 fairy dragon
3 farmers <-- yay corpse
559 gremlins <--- hungry ratling thanked me for that
7 invisible stalkers <--- half of a tension room thankfully had
already cleared pyramid
1 mimic hivemind <-- killed me, lucky I had my steel necklace on
11 minotaurs
3 minotaur kings
22 minotaur lords
9 minotaur mages
14 minotaur mazelords
19 minotaur mazemasters
1 mugger <-- fist kill hence the character name
24 mummies
1 mummy lord
57 ogre lords <-- part of giant vault
1 raider lord
1 shadow wyrm <--- level after I found wyrmslayer... he fell
quick
1 Snake from Beyond
1 thug <-- never robbed a shop he just snuck up on me
1 undead chaos dwarven berserker <-- Holy Water ftw
snipped a lot, but no cats were on the list



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

He survived for 0 years, 165 days, 12 hours, 4 minutes and 37 seconds
(145343 turns). <--- yeah yeah... I play slow... no wonder my wizard
got turned on D50 after closing gate while killing last 2 balors
Mugger visited 101 places.
His strength score was modified by +5 during his career. <-- drained a
lot and tough to train pre

casino
His learning score was modified by +13 during his career.
His willpower score was modified by +14 during his career.
His dexterity score was modified by +21 during his career.
His toughness score was modified by +12 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +9 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +8 during his career.
He was unnaturally aged by 2 years. <-- pools have had 5 bless
logevities so I don't worry
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He saved Khelavaster from certain death.

.



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