Re: WHAT IF YOU BUILT A PINBALL MACHINE?



On Sat, 19 Apr 2008 18:12:00 -0700 (PDT), Mattu <gocism@xxxxxxx>
wrote:

Why not make the entire backglass an LCD and therefore programmable.
Hey, money's no object right? Following that logic I would then work
on getting the best 3d rendering programmers together to create the
epitome of a virtual pinball machine. It would make Ultrapin (or
ultracade I forgot) look like pong. Once the engine was built it
could be modified to render any pinball machine ever built. Not all
would be to scale of course but the ability to render them would be
possible.

This idea would be for the person who has everything but can't have
every pin ever made. Want to play a rare machine but can't find one,
download it!

You beat me to it. I was just about to suggest a flat screen instead
of a back glass. A full screen LCD might be expensive, but look at all
of the costs you can cut out:
- You cut out all the wiring and parts cost for all those orange LEDs
and the 7 segment displays. They are now just graphics on the LCD.
- No need for all the 6 color screening on the back glasses.
- No need for all those light bulbs (that burn out and have to be
replaced).
- It will run cooler and take less power (no bulbs no displays).

As for the cool things you could do:
- Different backglass images, let the player decide.
- Popup windows with helpful messages (or taunts).
- Help screens.
- Advertisements (as previously mentioned).
- Put some cameras in strategic places and stream video to the screen
(OMG here comes the ball right freeking at you!!!!!)
- Multiple game plays depending on options (Game A has multi-ball,
game B doesn't, Game C scores bonus for drop targets down in
order,...)
- Certain shots could take the ball off into video pins. Make the ABC
targets and go play Mata Hari on the screen for a while.

and the list goes on...



If it ain't broke....you ain't playin' with it hard enough!

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