Re: Anyone making money with playable pins?
- From: "Otto" <ottondebremove&%$*@bellsouth.net>
- Date: Sat, 25 Mar 2006 17:24:08 -0500
Sounds like you made the guy's point.
I'm guessing most here could retire on 120 million.
The only way to accumulate real wealth in this country is through the
entreprenuerial route. The tax code favors it and books like "The
Millionaire Next Door" confirm it.
Easy?--not in most cases. Very hard and risky in most cases.
On the other hand, if you are holding out your hand for W-2 based
employment/compensation, there is very little that can be done to accrue
unrealized wealth(that is the stuff you don't have to pay taxes on). There
is also very little one can do to significantly increase realized income and
it is all taxed so much if it is taken away before it ever has a chance to
accumulate.
I don't anticipate the guy is going to make a fortune running pins. Now if
he wants to get creative and learn how to design video games, or get
creative and design online entertainment, he has a chance. Easy? Nope. Will
he most likely lose his start up capital and be out of business in 5
years--yep--just like the other 90% who try at the same time.
On the other hand, if he can get something going and in 6 years have dozens
or hundreds of people working for him, then he is well on his way.
Otto
CARGPB11
My web page: http://home.bellsouth.net/p/PWP-Ottoslanding
"Lloyd Olson" <ltg@xxxxxxxxxxxxxxx> wrote in message
news:ANCdnTU8t850M7jZnZ2dnUVZ8qWdnZ2d@xxxxxxxxxxxxxxx
I laughed, I asked him if he had any idea what owning your own
business actually involved. I told him about two men I knew who made the
NYSE with their business in the late 1960's, were worth about 120 million,
and were working 20 hours a day.
Dreams and reality are often two way different things. LTG :)
"Kyle Wren" <kylewrenTAKE@xxxxxxxxxxxxxxx> wrote in message
news:e0493g01ol2@xxxxxxxxxxxxxxxxxx
In article <fZmdnQzyyKbyC7nZRVnysw@xxxxxxxxxxxx>, Lloyd Olson says...people
While I work for a large company, most of my family are small business
like Lloyd here. This is one of the best pieces of advice I have evertheir
seen
someone offer, it should be "required reading" for anyone starting out on
own.want
My Dad always laughs when someone comes into his shop and says "I think I
to be my own boss like you are so I can take off whenever I want to...".Lloyd
and everyone else slugging it out against everything you see listed belowcan
tell you why that is so funny, there ARE no vacations anymore when youyour
own
own business...do
Do your homework so you have the best chance at being successfull if you
wantthis.
You don't just open a place or place games on location.
First thing is go to the license division in city hall in the city you
theto do this in. To put games on location find out if you need a license,
this.location does, and the games do. Don't forget insurance - you'll need
forSomeone gets hurt by your game and you will be forever screwed.
To open a place, way more to consider. If the city will allow it, if a
landlord will lease to you, similar problems if you buy a building. And
utilities,any new business you need at least a years worth of money. Rent,
ofequipment, stock, saleries ( salary for you too - you eat ) cleaning
supplies, taxes, licenses, insurance, etc. etc, etc. I can't even think
them.all the etcs. The reason most new businesses fail is no money behind
cityYou may have the greatest idea and the greatest location and then the
getredoes your road or a bridge goes out or something and customers can't
to you for half a year and you are history.
I'm not telling you not to do it. Just learn all you can so if you do
you
have the best chance at success. LTG :)
--
Kyle Wren
"Worst... Ball... EVER!!"
.
- References:
- Anyone making money with playable pins?
- From: electro
- Re: Anyone making money with playable pins?
- From: Lloyd Olson
- Re: Anyone making money with playable pins?
- From: Kyle Wren
- Re: Anyone making money with playable pins?
- From: Lloyd Olson
- Anyone making money with playable pins?
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