Re: PAPA Machine specific settings
- From: Todd <gravitar@xxxxxxxxxxx>
- Date: Tue, 16 Aug 2005 09:25:45 -0700
Thanks very much for the game specific setting information that you
experienced during your "A" division play. I hope others can fill in
some of the information regarding the games in use in all of the
divisions. Would be great to have in order to better prepare for next
years tourney.
If you could coordinate a PAPA strategy guide it would be greatly
appreciated to say the least. I'm sure others would find the resource
most valuable in thier Papa quest and in everyday play as well. I'll
have to set up my TZ to mimic the settings that you mentioned to get
an idea at how much harder it must of been to play at those settings
vs factory ones.
Email with questions will be headed your way shortly;
Much appreciated
Todd "GravitaR"
---------
On 15 Aug 2005 19:03:45 -0700, "Bowen Kerins" <bkerins@xxxxxxxxx>
wrote:
>I can talk about some of the machine-specific settings, but since you
>don't know what games are there until you show, it's kind of useless.
>A few examples:
>
>TZ had two balls in the gumball machine, and you needed to spell
>GUM-BALL a second time before the ramp release and second lock would
>light up. Otherwise, settings seemed pretty standard. I could not
>recall whether the Piano and Slot automatically relit after a ball; I
>suspect they did not (under Install Hard).
>
>Whirlwind required you to make one shot direction before the other
>would light: so, for example, only the two yellow NW (or NE?) shots
>were lit at the start of ball 1. Also, the Door would not relight
>automatically on a new ball: only the side ramp would relight the Door
>solidly. Timers were pretty short, and there were more directionals
>required for some locks (the 4x lock took 3 directionals, not 2).
>Multiball release was side ramp only, even on the first multiball.
>
>Simpsons did not automatically relight either Otto or TV at the end of
>a ball. Otherwise, things seemed normal (30-second timer).
>
>Whitewater seemed to play on factory settings, and so did Jackbot.
>Jackbot was shiny fast crazy difficult.
>
>Addams Gold was on factory settings, but the posts above each outlane
>were REMOVED COMPLETELY. Ouch.
>
>Umm... I didn't play the other A Division games, so I can't tell you
>what happened with their settings. In the finals, almost everything
>seemed relatively factory-fresh, but I think that is reasonable since
>it's okay for the games to go a little longer.
>
>Hope that helps, let me know what other questions you have about it.
>Maybe someday I can put together some more PAPA Strategy Guides like
>the good ole days when I had free time ;) Perhaps as a community we
>can make these guides for all the games in this year's A, B, and C
>Divisions, and I'll be happy to coordinate such an effort...
>
>- Bowen
.
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