Re: The Great Character Transfer, D&D to GURPS



On Tue, 17 Jan 2006 01:19:24 -0800, bgrubb@xxxxxxxxxx wrote:

> You missed the point. As I pointed out in this group before throwing lots
> of common magic into any historical based setting is going to change
> things. Some of those changers are going to come out in the way
> technology goes.

So what? I don't recall anyone arguing against this, because it's
so fucking obvious.

--
Rupert Boleyn

.


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