Re: Heal and sleep
- From: Allen Wessels <awessels@xxxxxxxxxxxxxxxxxx>
- Date: Mon, 15 Dec 2008 12:00:04 -0800
In article <49467f2b$0$186$e4fe514c@xxxxxxxxxxxxxx>,
mcv <mcvmcv@xxxxxxxxx> wrote:
Allen Wessels <awessels@xxxxxxxxxxxxxxxxxx> wrote:
In article <4939f188.3432250@xxxxxxxxxxxxxxxxxxxxxxx>,
quester@xxxxxxxxxxxxxx (Harold Groot) wrote:
I, too, would agree that HEAL is intended to take care of any problems
that might arise from lack of sleep. If it takes care of FEEBLEMINDED
and INSANITY and such, memory impairment and such from lack of REM
sleep should not be a problem. "It's Magic" covers things here
(IMHO). The game is not intended to model the Real World with 100%
accuracy. The INTENT seems clear enough. Aside from the listed
exceptions (permanent drains, etc.), pretty much everything is fixed.
So then Heal would eliminate the need to eat and drink?
Even if the game is not intended to mimic reality, your god doesn't lend
you divine power to play trivial games with. You treat that power with
disrespect and it's going to disrespect you, at the wrong time.
Sure, but when exactly is it disrespect to use the spells your deity has
given you? Plenty of gods seems to be perfectly okay with being used as
automatic healing machines by a bunch of fools who keep charging into
all sorts of deadly trouble, and often for personal gain. Any god who is
okay with that isn't going to worry about Heal being used when the party
really needs to skip sleep.
It's going to depend on the god, the belief system, and the use/abuse of
the spell. Using it to push forward on a "mission from god" is probably
going to pass muster from everyone but the god of sleep.
Using it every day, not so much.
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