Re: Skill Challenges - WTF?



Mere moments before death, Allen Wessels <awessels@xxxxxxxxxxxxxxxxxx>
hastily scrawled:

In article <slrng4mfqc.jbb.keith.davies@xxxxxxxxxxxx>,
Keith Davies <keith.davies@xxxxxxxxxxxx> wrote:

Probably. But if you're doing that, don't call it a party skill
challenge. A *personal* one, perhaps (the character has to win enough
points in negotiation to get the deal, before talks fall apart), but
you've lost the 'party participates' element.

I guess it's a matter of how much you want to compress the event.

It's not about compressing the event or abstracting the scene, it's
about resolving a single task that is being undertaken by multiple
characters. The 3.x rules for Aiding Another were essentially the
same thing, but these rules have a bit more depth, detail and
flexibility.




--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
.



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