|[4E] Raise Dead
- From: "Malachias Invictus" <invictusebay@xxxxxxxxx>
- Date: Wed, 16 Apr 2008 21:56:33 -0700
I just read that Keith Baker said the following: The "PCs are special" comes
out in other ways. I don't know if this has been mentioned, but I don't
imagine it's a vital thing, and it's one of my favorite points: Raise Dead.
In 4E, it's specifically called out that you can't raise most people from
the dead. By and large, when the fates cut your thread, it's over - you are
sent to whatever your final fate may be. You can only be raised if you still
have an unfulfilled destiny - and as it turns out, that's something most PCs
(and presumably, many major villains) happen to have.
I am not sure how I feel about that, but this certainly looks like a shift
in power towards the GM.
It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.
from _Invictus_, by William Ernest Henley