Re: Quitting 3.5
- From: DougL <lampert.doug@xxxxxxxxx>
- Date: Wed, 9 Apr 2008 12:58:22 -0700 (PDT)
Alcore wrote:
On Apr 8, 7:49�pm, Sea Wasp <seawaspObvi...@xxxxxxxxxxxxxxxxx> wrote:
[snip]
� � � � When it may take a week to design the character, my players do not[snip]
thank me for killing them off.
� � � � Part of the game contract I play by these days is "thou shalt not
kill off the PCs unless the player's comfortable with it."
You have *got* to be kidding.
You have Nerf Dice, don't you?
The current BESM campaign has widely available magitech equivalent to
True Resurrection.
ALL the PCs have "Life Insurrance". Getting killed by normal means
outside a major war costs them whatever they're carrying, a few weeks
of game time, and a trivial co-pay that we don't even bother to track.
They still mostly try hard to avoid dying. It seems to work fine.
Although we did just do a ten year time-skip and I changed the name of
their spaceship from the Molly Brown V to the Molly Brown VIII without
comment. There could have been a TPK or three in there....
DougL
.
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