Re: Cultural thematics of Dwarves.



On Nov 3, 5:23 am, Joseph <nonexist...@xxxxxxxxxxxxxxx> wrote:
On Fri, 02 Nov 2007 13:39:31 -0000, Brent <digital.br...@xxxxxxxxx>
wrote:



On Nov 2, 10:36 pm, Joseph <nonexist...@xxxxxxxxxxxxxxx> wrote:
On Thu, 01 Nov 2007 19:11:22 GMT, Matt Frisch

<matus...@xxxxxxxxxxxxxxxxxxxxx> wrote:
On 1 Nov 2007 00:17:33 -0700, Brent <digital.br...@xxxxxxxxx> scribed into
the ether:
Yes, it is. It relives you, the storyteller, of the duty of actually
weaving genuine and real conflict. All you have to do is pull out the
'evil' stamp and smack it on the foreheads of whatever needs to be
killed.

Only if your abilities as a storyteller run substantially under the skills
of Dr. Seuss. Setting up Good vs Neutral or Good vs Good conflicts is
trivial.

Dr Seuss was marvellously talented. Anyhow, that aside it isn't about
setting up good vs. good or whatever, so much as allowing for the
genuine moral exploration that faces characters with what in fact is
good, if their idea of good is valid at all, and if so more valid than
others, then why this is so.Understanding that there are no 'baddies'
is a simple part of maturity.

I guess I'm immature then. I recognize that there are "baddies", and I
don't even live in a universe where powerful cosmic forces strive to spread
the tenets of evil.

Everyone thinks they are the 'goodies', are they wrong?

Statistically, most of them are, yes. The -vast- majority of the populace
would be neutrally aligned. Whether they know this or not is not terribly
important.

Stop this nonsensical position that the vast majority of humanity is
Neutral. Read the Players Handbook with some reading comprehension.

Once the reader has looked at the alignment subsection in the human
racial entry, hopefully they can realize that if humans had an entry
in the Monster Manual they would have an often qualifier to their
alignment tendency.

So it is up to you to explain why humans would be far more bound
overall to one alignment in the modern world, a world with even more
cultural human diversity than say quasi-medieval Greyhawk.

And just for fun, Frostburn has Neanderthal alignment as often
neutral. Even that narrow, primitive culture is not even, by
population, majority Neutral in alignment.

No I agree with him, in my terms of alignment. Most people are only
nominally benevolent as long as it coincides with their interests
(which complex social arrangements evolved ensuring). Furthermore,
only few people are malevolent in an independent and commited way. On
the moral axis most ordinary people would be neutral, it is the
exceptional people who stand out that are more often morally driven or
defined- giving the illusion of statistical relevance. Though, the
Lawful/Chaotic axis would be much more evenly spread, though still not
in particular zeal.

Fair enough but I simply think there are far more Lawful and Evil
humans in the modern world than you may realize.

The modern world has no alignments, being a world of genuine moral
relativism. But, if you were to apply the RAW to the real world, most
humans would come through as either neutral or lawful neutral, with a
lucky few chaotic neutral people in places where on can afford to be
individualistic. The Lawful evil humans you refer to certainly are
notorious, but their notoriety does not equate to statistical
relevance. Remember, it only takes a single bad apple to ruin the
batch.

.



Relevant Pages

  • Re: Cultural thematics of Dwarves.
    ... He is evil, ... Dude may not be Lawful though, ... You don't have to be Lawful to have a plan or enforce some ... Remembering the alignment is /descriptive/, ...
    (rec.games.frp.dnd)
  • Re: Cultural thematics of Dwarves.
    ... He is evil, ... Dude may not be Lawful though, ... personality types. ... Or indeed changes alignment, no problem... ...
    (rec.games.frp.dnd)
  • Re: New world, new campaign, paladins and religion idea
    ... Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them." ... Casual sex in such a setting is indeed irresponsible and reckless, ... Maybe it's even Evil, but I'm not sure. ... Well Ordered (Lawful) plans can be evil. ...
    (rec.games.frp.dnd)
  • A theory on angels/the fall/morality/etc/
    ... GOOD and EVIL, OBEDIENCE and DISOBEDIENCE ... The major similarity between angels and human ... HUMANS and ANGELS - the similarity ... the image of God. ...
    (talk.origins)
  • Re: Cultural thematics of Dwarves.
    ... considered 'evil'. ... alignments in the game. ... Dwarves value the Lawful and the Good. ... The popular and benevolent elected leader of the free city ...
    (rec.games.frp.dnd)