Re: "It's about adventuring"? (was Re: Playtest Reports: Prophecy of the Priestess, Part 2)



On Mon, 29 Oct 2007 20:56:15 -0400, Sea Wasp
<seawaspObvious@xxxxxxxxxxxxxxxxx> wrote:



The game IS about adventuring. It's about discovering what's wrong
with the world, and setting it right. It's about the disappearance of
children from a small town, and the horror behind that, and the few
people willing and able to face down that horror and triumph.

It's about cresting the mountain after a gruelling climb to see your
enemies gathered before you in a horde that darkens the slopes, and
knowing you must hold the pass, just you few, or all you hold dear
will be destroyed.

It's about bypassing a thousand tricks and traps, evading a dozen
guards, and removing the priceless artifact from the Archmage's fortress.

It's about choosing life over death, death over slavery, triumph over
loss, courage over fear, love over hate. It's about changing the
world, one small deed at a time. It's about rescuing a dog or cat in
the street, and finding that deed embroils you in a conflict with the
corrupt rulers of a nation.

It's about the Justiciar, Krog-Da-CHA, played by my friend Carl
Edlund, sacrificing his life in a six-hour ritual that held my players
spellbound and drew them all to participate with him, so that his soul
could be released into the afterlife to do battle with a demon beyond
the mortal realm.

It's about Kyrie Ross, the Phoenix Saint of Myrionar, infected with
vampirism, having herself staked out on a hill to face the rising sun;
to have the infection burned out of her, or to die herself, her soul
still untainted.

It's about the Wanderer and the Seedling Heroes, at the Seige of
Minas Tirith, almost out of spells, out of arrows, out of tricks,
seeing a Nazgul come forth through the smoke... and giving one last
tired grin and charging, so that the monster won't catch the fleeing
populace.

THAT is adventuring.

Killing the monsters and taking their treasure? That's just one small
part of it.

So Wasp, what would it take to get you to move to Tasmania?
--
"Hope is replaced by fear and dreams by survival, most of us get by."
Stuart Adamson 1958-2001

Mad Hamish
Hamish Laws
newsunspammelaws@xxxxxxxxxxxxxxxxxxxxx
.


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