Re: AD&D reference books
- From: "number six" <mister.gerbik@xxxxxxxxx>
- Date: 30 May 2006 13:16:02 -0700
Tetsubo wrote:
The Mad Afro wrote:
BLACKDEATH wrote:
I am new here, I used to play AD&D some 10 years ago, anhow wanted to
say hello to and see what the 3.5 changes are worth reinvesting from
the 2.0 era.
And one of the big advantages of 3.5 over 2.0 is that you can
legally access the core books online:
http://www.d20srd.org/
Definitely check out the SRD. That is all I've consistently used since
the 3.x versions came out. The supplement material for 3.x is hit and
miss; they've kind of fallen into the trap that 2e found itself in.
There is a new book for (insert idea here) every few days out on the
market. While there is a lot of good stuff out there, I'd suggest you
check out the SRD first to get an idea if you want to upgrade to the
new system or not. While it may seem a little daunting at first, the
new rules are a lot cleaner and make more sense (if you can apply such
terminology to a number based abstraction of an imaginary world). The
neat thing about the new rules is they are modular, and although they
are far from perfect, they sure can do a lot more than the old ones.
All that being said, it's only a matter of time before they chuck this
edition anyway, and with the arrival of an open source modular form of
Runequest coming out this summer, and Hasbro's desire to move away from
the open license of the 3.x game, it'd be wise for anyone getting in
this late in the game to do some window shopping first. The SRD is all
you need.
.
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