Re: I really really want to change something...
- From: "ASAP" <timothy.reinemann@xxxxxxxxxxx>
- Date: 21 Dec 2005 17:29:49 -0800
> I've got several reasons for posting in that fashion.
> I almost always start with "what I don't like" because it explains
> where I'm coming from on the change, why I'm making it, and what I'm
> trying to achieve. This is important background material because it
> provides context for the change.
I agree that the "why" is important. I don't mind the "why" parts
> In many cases, the change is a *potential* change, something I'm
> thinking of doing. I can't say "I've done this" because I haven't
Why haven't you? If its so important that you thought of the change,
try it! You just may stumble onto some lost secret or something...
> In other cases I'm presenting an idea I've had, without having
> considered ramifications. I did this with the Monk Variations thread
> I started the other day. I had an idea that people may be interested
> in and decided to post it, even though I have no intention of using it
> myself -- at this point -- because I've got something else in mind.
Why post an idea without thinking of the ramifications? I can under
stand trying to look for extra ideas, as you did with the monk thread.
You at least had your solution there for all to see, all you needed to
do was test it to see how it worked. If you post something without
thinking all you do is invite random babbling. (I will admit that the
babbling sometimes comes any way due to tangents)
> Finally, "I did this" doesn't invite conversation. It states a fact.
> Given a fact, the most you could expect to get as a response is "okay,
> cool"... unless the reader thinks it's something dumbass and wants to
> spell it out.
By saying, "Hey look at how I changed the Monk! You know what? It
actually work except for this problem with the *insert problem here*
any ideas?" Then you list the changes along with your problem. Then
you have a conversation that /means/ something. If you wanted to start
a random grouping of babbling, start the "random babbling" thread.
> At no time have I ever "asked permission to change something".
> However, after posting something here and talking about it for a
> while, sometimes I *am* persuaded to do something else. Sometimes the
> idea was a dumb one, or not worth the trouble, or someone has a better
> way of achieving the same goal. In such cases I have gained from the
> conversation (which is my intent in posting).
I never said that you asked for permission. I did say that SOME seem
to be "asking" for permission. Its all about tone and the way it is
presented. In your case you already had the changes listed, in some
cases there are no solutions for the problem presented. They jsut sit
there and say, "Golly gosh, the monk sucks! Wouldn't it be cool to
change it? Can I change it? Would you change it?" They give no basis
for why the monk sucks, they jsut declare it as so. Those are the
people who I am talking about. Take a look at the "streamlined spell
list" thread. No offense to you, guy who wrote it. He thinks there is
a problem with the spell progression. Ok. Change it. Instead he
gives a vague plan for changing it. If something bugged you that much
why not make a plan and present it. With a group like this if someone
had a problem with multi-class spell casters don't you think there
would be roughly 100 threads about it. You guys are willing to argue
about how much a dragon really eats for gods sake. As the DM, you get
to make these decisions about game play. BTW I'm not trying to pick on
you Bafla, you just had the rotten luck of being the first vague idea
on the list... And I'm not saying that Bafla doesn't have a valid
point, he can have his opinion about that subject. But why is
discussion with total strangers necessary. If you take away all spells
from a Bard, it doesn't effect MY group.
There you had me ranting again... The point is this: Go ahead and ask
for opinions, but be eduacated about it. I have seen this group
explode over minor ettiquette errors, but will gleefully ignore a
poorly reasearched topic/question/request. If you want to change
something CHANGE IT. Its a game, your suposed to have fun. Will your
rulebook explode if you take away the cleric's ability to turn undead?
- Prev by Date: Re: World Building
- Next by Date: Re: World Building
- Previous by thread: Re: I really really want to change something...
- Next by thread: Re: I really really want to change something...