Re: Twelfth Class: knowledge guy



In article <1128445643.916594.222980@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
Bill@xxxxxxxxxx says...

> > But the knowledges are only the wizard's secondary schtick: the primary
> > is using maigc. You want (if I understand correctly) a class that has
> > knowledges as it's primary schtick, yes?
>
> Has anyone ever seen/tried a class where by making a suitable knowledge
> (or other skill) check you somehow make it easier to hit or do more
> damage to a monster? Sort of a "smart fighter" class. Instead of
> relying on brute strength they know where to hit. Kind of like that
> feat that lets rogues bluff an opponent to get a sneak attack.
>
> Hmmm. Maybe that wouldn't work so well.

There was a link in the very post you're repying to!


--
Jasin Zujovic
jzujovic@xxxxxxx
.