Re: Yay!! 27 years!
- From: pibbur <oopsNO.CAPS000@xxxxxxxxxxxxxxxxxxx>
- Date: Fri, 09 Sep 2005 17:46:37 GMT
On Fri, 09 Sep 2005 18:06:33 +0200, JP Morris <jpm@xxxxxxxxx> wrote:
pibbur wrote:On Fri, 09 Sep 2005 16:04:37 +0200, Lord Vashnu Dragon <lordv@xxxxxxxxxxxx> wrote:
Or, a shorter version:
while (1) {}
I prefer this one: for(;1;) {}
This should work:
for(;;);
You're quite right.
This is BTW the VS.net 2003 C++ version - I've removed most (not all) bells and whistles. The loop is activated by clicking in the window.
// EndlessLoop.cpp.cpp : Defines the entry point for the application. // // EndlessLoop.cpp.cpp : Defines the entry point for the application. //
#include "stdafx.h" #include "EndlessLoop.cpp.h" #define MAX_LOADSTRING 100
// Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;// Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_ENDLESSLOOPCPP, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_ENDLESSLOOPCPP);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}return (int) msg.wParam; }
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage are only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_ENDLESSLOOPCPP); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCTSTR)IDC_ENDLESSLOOPCPP; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex); }
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd)
{
return FALSE;
}ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd);
return TRUE; }
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break;
case WM_LBUTTONDOWN:
for(;;) ; break;
case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; }
// Message handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}The C# version is of course more compact:
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data;
namespace WindowsApplication2
{
/// <summary>
/// Summary description for Form1.
/// </summary>
///
public class Form1 : System.Windows.Forms.Form
{
static Form1 Form;private System.Windows.Forms.Label label1; /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();// // TODO: Add any constructor code after InitializeComponent call // }
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
} #region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label1
//
this.label1.Location = new System.Drawing.Point(40, 40);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(256, 23);
this.label1.TabIndex = 0;
this.label1.Text = "Click to start endless loop";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(528, 454);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.Text = "Form1";
this.Click += new System.EventHandler(this.Form1_Click);
this.ResumeLayout(false);} #endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Form=new Form1();
Application.Run(Form);}
private void Form1_Click(object sender, System.EventArgs e)
{
Form.label1.Text="Endless loop started";
Form.Refresh();
for(;;)
{
;
}
}
}
}
--
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