Re: Double-dummy solving
- From: Nick Wedd <nick@xxxxxxxxxxxxx>
- Date: Thu, 31 Jul 2008 20:47:41 +0100
In message <MPG.22fc2f9d4710c6f698969b@xxxxxxxxxxxxx>, ahri <bla@xxxxxxx> writes
In article <20080731.7A7B498.9634@xxxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
mojaveg@xxxxxxxxxx says...
Has there ever been anything written regarding this problem
and the approach(es) that could be used?
http://en.wikipedia.org/wiki/Game_theory
Game theory is applicable when the two players choose their moves at the same time, without seeing each others' choice of move. It may be relevant in bridge (I am doubtful), but it is certainly not relevant in double-dummy play, which is a game of complete information.
http://en.wikipedia.org/wiki/Alpha-beta_search may be relevant. I suspect the tree is too large to search naively even with alpha-beta pruning, but there must be a number of heuristics which may be enough to bring it down to something manageable.
Nick
--
Nick Wedd nick@xxxxxxxxxxxxx
.
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