Re: [Review] Killer Bunnies and the Quest for the Magic Carrot
- From: Kevin J. Maroney <kjm@xxxxxxxxx>
- Date: Sun, 23 Oct 2005 16:46:03 -0400
On 19 Oct 2005 14:42:58 -0700, "tomvasel@xxxxxxxxx"
<tomvasel@xxxxxxxxx> wrote:
> After playing the game several times, I can see why some don't like
>it. There's a healthy dose of luck, and the game is essentially one
>big lottery, with players trying to improve their chances in it.
That's one of the three main problems I had: someone can play
literally five times as well as the other players combined and still
lose the game in the final draw. Why not just keep score with the
carrots?
The other two problems I had were that it's possible to spend very
large spans of time unable to do anything at all (it's very similar to
unmodified Milles Bournes that way); and that pretty much everything
interesting in the game was done earlier, and better, in Nuclear War.
--
Kevin J. Maroney | kjm@xxxxxxxxx
Games are my entire waking life.
Games for Sale: updated 4 July 2004 <http://www.maroney.org/kevin/games-for-sale.html>
.
- Follow-Ups:
- Re: [Review] Killer Bunnies and the Quest for the Magic Carrot
- From: Don Woods
- Re: [Review] Killer Bunnies and the Quest for the Magic Carrot
- References:
- [Review] Killer Bunnies and the Quest for the Magic Carrot
- From: tomvasel@xxxxxxxxx
- [Review] Killer Bunnies and the Quest for the Magic Carrot
- Prev by Date: Re: Federation Commander
- Next by Date: Re: Mattel to buy over Hasbro?
- Previous by thread: Re: Killer Bunnies and the Quest for the Magic Carrot
- Next by thread: Re: [Review] Killer Bunnies and the Quest for the Magic Carrot
- Index(es):
Relevant Pages
|