Re: IRacing Pricing
- From: alexti <fdsklgjdfkl@xxxxxxxxxxxxxxxxxx>
- Date: Thu, 28 Feb 2008 06:12:54 GMT
On Tue, 26 Feb 2008 23:54:03 -0800, Jeff Reid wrote:
This is true with any sim, and it wasn't just Jackie Stewart. One of
the issues affecting GPL sales was that most real racers didn't
consider any sim to be realistic because of the lack of feel, and the
face that GPL wasn't about current cars (1999) at the time of release.
I left out the fact that many current racing game players at the time
(1999) thought GPL was too difficult.
I think one of the problems with GPL at the time of release was that it
ran at about 8fps on most computers. First time I tried the demo I was
disappointed - it was like a slide show. After I've upgraded my computer
(some time later) and tried again and it was great.
I found was that GPL was not difficult (IMHO) as long as you were driving
it as a real car. One just needed to have realistic expectation - you
don't jump in and go fast in those cars. I hope that no one expects to
get into a real '67 car and start matching times of F1 drivers right
away ;)
Alex.
.
- Follow-Ups:
- Re: IRacing Pricing
- From: Backspace
- Re: IRacing Pricing
- From: Jan Verschueren
- Re: IRacing Pricing
- From: Byron Forbes
- Re: IRacing Pricing
- References:
- Re: IRacing Pricing
- From: Jan Verschueren
- Re: IRacing Pricing
- From: Backspace
- Re: IRacing Pricing
- From: Jan Verschueren
- Re: IRacing Pricing
- From: Backspace
- Re: IRacing Pricing
- From: Jeff Reid
- Re: IRacing Pricing
- From: Jeff Reid
- Re: IRacing Pricing
- Prev by Date: Re: IRacing Pricing
- Next by Date: Re: IRacing Pricing
- Previous by thread: Re: IRacing Pricing
- Next by thread: Re: IRacing Pricing
- Index(es):
Relevant Pages
|
Loading