Re: Reasons for interstellar wars.



On Mar 25, 6:00 am, David Johnston <d...@xxxxxxxxx> wrote:
On Sun, 25 Mar 2007 13:44:47 +1000, BernardZ <berna...@xxxxxxxxxx>
wrote:

Depends what the enemy is, say a civilization capable of interstellar
travel is looking at taking over our world in 1000 CE. The cost to them
might be zero.

The cost that makes interstellar warfare impractical is not the cost
of actually fighting, but the cost of actually traveling there. If
interstellar travel is too expensive and slow to be worthwhile, then
interstellar warfare is likewise too expensive and slow.

Even civilization that don't have interstellar travel, that is worth
to mention, is perfectly able to destroy planet of other civilization
on interstellar distances. Military reasons doesn't have to be about
fiscal profit. If military is using a stable 1/10 of budged (and is
receiving some items without profit for manufacturer), and this
situation is long term stable, it's perfectly able to build few space
worthy ships with long durability. If a ship has live expectancy for
300 years until refit, and you are able to afford one ship per 50
years, and refit one ship per 20 years, you'd soon have a nice space
fleet.
And when you'd have a nice space fleet, you can spare two ships, one
as backup, the other to make your neighbors live in medieval ages yet
again.

.



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