Re: Interactive Fiction: Is it Superior?



John W Kennedy wrote:
Sea Wasp (Ryk E. Spoor) wrote:
CharlesRCaplan@xxxxxxxxx wrote:
On Jul 9, 3:05 pm, Kay Shapero <k...@xxxxxxxxxxxxxxx> wrote:

In other words, the only way to "win" is not to "play". Thanks for the
warning, I'll skip this one.

Depends on how you define "winning." Noting that you returned _1984_
to the bookshelf, I would agree that your definition of "winning" is
incompatible with the work in question.

Win is fairly straighforward. Good guys win, bad guys get theirs, all's right in the world. Or at least enough for now, though there may be sequels.

A game that doesn't end that way needs its writers ... instructed. Preferably by placing them in a room playing the Star Wars Holiday Special on endless repeat, and glueing their eyes open.

Think, then, that under heaven-roof the little disc of the earth,
Fortified Midgard, lies encircled by the ravening Worm.
Over its icy bastions faces of giant and troll
Look in, ready to invade it. The Wolf, admittedly, is bound;
But the bond wil1 break, the Beast run free. The weary gods,
Scarred with old wounds the one-eyed Odin, Tyr who has lost a hand,
Will limp to their stations for the Last defence. Make it your hope
To be counted worthy on that day to stand beside them;
For the end of man is to partake of their defeat and die
His second, final death in good company. The stupid, strong
Unteachable monsters are certain to be victorious at last,
And every man of decent blood is on the losing side.
-- C. S. Lewis

The monsters haven't met ME. I'm the guy Odin and Thor are sending in afterwards.


--
Sea Wasp
/^\
;;;
Live Journal: http://seawasp.livejournal.com
.



Relevant Pages

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  • Re: Interactive Fiction: Is it Superior?
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